Gamefreek
Retired Staff-
Posts
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Everything posted by Gamefreek
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Funny how when someone fucks somehing up over the internet they are always described as being a fat fuck, and/or a n00b. Yeah he ddos'd the mta site a couple times last year, he also ddos'd the Partyserver a couple times.
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Yeah Paris Hilton strikes back from her phone getting hacked.
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Should free-aiming for drivers be allowed in MTA:SA?
Gamefreek replied to a topic in General discussion
He is talking about the cheat that allows you to free-aim on a bike or atv. -
It should say Unhandled Exception: c00000005 At Address: What does it say for the address? EDIT: Can a mod move this to the proper section?
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chemosh: Whats the address for the UE? HOMEBOY87: to fix your problem, copy all the gxt files from the gtavc\TEXT folder except the american.gxt and put them in the gtavc\MTA folder
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Works here... Try copying the link and pasting it in your browser.
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But if you destory the actor wont that in turn kill the player and make him have to respawn?
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Getting the stubby back to normal means making it just like 0.3. Switch glitching as people call it is part of the game, but thats another topic all on its own. People still play 0.5 because atleast they enjoy what the MTA team has been doing. Even with that said people are getting tired of the same old desynch in this current version. I dont see why the MTA team would scrap 0.5.x if they knew what the problem was in 0.5.
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Who said they were going to release 0.5.x after MTA:SA?
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Yes MTA is losing players everyday and its because of 0.5. So why not release a version that will keep some of the people that are playing now entertained a bit until MTA:SA The MTA team has said it over and over, they aren't trying to compete with the other mods. Even if it was a competition what is there to win? Nothing
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Yes i know San Andreas is more of a priority, but wasnt it also the MTA team that said they had people working on the BLUE core and 0.5? Why haven't they released news about 0.5.x in the past 2 months?
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That would be North American humor, maybe be more specific next time you try and insult something.
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What about news on 0.5.x? Its been a little over 2 months and no news about this "update" to 0.5. Are you still planning on releasing it?
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Then the pimp is broke. Well if they are hunting the pimp they are eventually going to fight. With no health pick ups they will have to go to the ho's and get health. One question though.. Why dont the people hunting the pimp just die? They can always respawn.
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How can this be american humor when its canadian?
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This should be posted on the KFC forums. Click here
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He could also be shot out of the air by the hyrda.
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What happened to the postcounts?
Gamefreek replied to TempEcho's topic in Site/Forum/Discord/Mantis/Wiki related
The post count discussion is still going on? People you still have post counts, just go to your profile and click total posts. They just arent displayed under your name anymore. Is it really that big of a deal? -
Well, I got San Andreas. How long until the first version?
Gamefreek replied to a topic in General discussion
Read before you reply 7URB®B. Anyway about the online experience. Since its still a beta its laggy and has some glitches. Most people just like the good old free for all, which is mostly just a giant robber spawn. -
Well, I got San Andreas. How long until the first version?
Gamefreek replied to a topic in General discussion
They have no estimates for the first release. Thats why they have a dont ask for release dates rule. -
Another Idea for MTASA, how about co-op online???
Gamefreek replied to a topic in General discussion
If the MTA versions based on Blue use the same methods of allowing passengers it will still be there. -
Another Idea for MTASA, how about co-op online???
Gamefreek replied to a topic in General discussion
If im not mistaken, the peds disappear when they get on the bus. So of course you can take on an unlimited ammount of peds. -
Another Idea for MTASA, how about co-op online???
Gamefreek replied to a topic in General discussion
Well in VC the maximum ammount was 4, without glitching. I dont think it matters what core its using, i think its more of how many people the cars allow without glitching. -
Could've sworn you said thats how you did it. If you didnt use the packer that way, what other way is there to get up there? Besides ramming the caddy with a packer or firetruck.
