local theMarker = createMarker (2290.21240, 2431.08228, 8.3, "cylinder", 1.5, 255, 0, 0, 170)
function teleport (hitPlayer)
if theMarker then
setElementInterior ( theMarker, 3 , 238.66371, 139.28282, 1003.02344 )
else
setElementInterior ( theMarker, 0,2290.21240, 2431.08228, 8.3 )
end
end
addEventHandler( "onMarkerHit", theMarker , teleport )