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Wei

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Everything posted by Wei

  1. Wei

    CreateMarker

    marker = createMarker ... setElementInterior( marker, (id interior) )
  2. Wei

    mute problem

    Whats the problem ? no debug errors. elseif ( source == buttonDestroy ) then local playerName = guiGridListGetItemText ( PlayerGridList, guiGridListGetSelectedItem ( PlayerGridList ), 1 ) local player = getPlayerFromName(playerName) local OccVeh = getPedOccupiedVehicle( player ) if player then destroyElement( OccVeh ) end
  3. Wei

    mute problem

    function setStats ( ) if ( source == PlayerGridList ) then row, col = guiGridListGetSelectedItem ( source ) if ( row and col and row ~= -1 and col ~= -1 ) then local playername = guiGridListGetItemText ( source, row, col ) local thePlayer = getPlayerFromName ( playername ) local x,y,z = getElementPosition ( thePlayer ) local vehicle = getPedOccupiedVehicle( thePlayer ) if ( thePlayer ) then triggerServerEvent ( 'triggerData', localPlayer, thePlayer ) -- guiSetText ( labelNickname, "Nickname : ".. playername ) -- guiSetText ( labelAccName, "Acc Name : ") guiSetText ( labelSkin, "Skin : ".. getElementModel ( thePlayer ) ) This is only the part
  4. Wei

    mute problem

    Name: false IP: nil
  5. Wei

    mute problem

    it outputs USERDATA: (some numbers) for name. For ip returns false
  6. Wei

    mute problem

    addEvent ( 'triggerData', true ); addEventHandler ( 'triggerData', root, function ( sPlayerName ) local uPlayer = getPlayerFromName ( sPlayerName ) local nPlayerIp = getPlayerIP ( uPlayer ); local nPlayerSerial = getPlayerSerial ( uPlayer ); local uAccount = getPlayerAccount ( uPlayer ) if uAccount then uAccount = getAccountName ( uAccount ); else uAccount = false end triggerClientEvent ( source, 'setText', source, sPlayerName, nPlayerIp, nPlayerSerial, uAccount ); end ) addEventHandler ( 'setText', root, function ( sPlayerName, nPlayerIp, nPlayerSerial, uAccount ) guiSetText ( labelNickname, "Name : " .. tostring (sPlayerName) .. " " ); guiSetText ( labelIPAdrs, "IP : " ..tostring ( nPlayerIp ) .." " ); guiSetText ( labelSerial, "Serial : " ..tostring ( nPlayerSerial ) .." " ); guiSetText ( labelAccName, "Account Name : " ..tostring ( uAccount or '' ) .." " ); end ) why it doesn't convert into the string ?
  7. Wei

    mute problem

    guiSetText ( labelIPAdrs, "IP Address : "..getElementData( getLocalPlayer(), "IP" ) ) function onPlayerLogin(thePlayer) local ip = getPlayerIP (thePlayer) setElementData( thePlayer, "IP", ip ) end addEventHandler("onPlayerLogin", getRootElement(), onPlayerLogin) Doesn't work. I have thePlayer defined in clientside !
  8. Wei

    MySQl VenuX

    You need to install the module here is how: https://wiki.multitheftauto.com/wiki/Mysql
  9. Wei

    mute problem

    guiSetText ( labelIPAdrs, "IP Address : "..getElementData( thePlayer, "IP" ) ) function onPlayerLogin(thePlayer) local ip = getPlayerIP (thePlayer) setElementData( thePlayer, "IP", ip ) end addEventHandler("onPlayerLogin", getRootElement(), onPlayerLogin) Whats wrong?
  10. Wei

    mute problem

    You can use trigger - setElementData Thanks.
  11. Wei

    mute problem

    I have 1 question more how can I get getAccountName(wich is server-side) to client guiSetText ?
  12. Wei

    mute problem

    doesn't work. I've added the outputChatBox and it returns nothing
  13. Wei

    mute problem

    addEvent("onMuteButtonClick",true) addEventHandler("onMuteButtonClick",root, function(thePlayer) if not isPlayerMuted(thePlayer) then setPlayerMuted(thePlayer, true) if (isPlayerMuted(thePlayer) == true) then setPlayerMuted(thePlayer, false) end ) it says that is not added to the serverside.
  14. i've released only 2 resources. https://community.multitheftauto.com/index.php?p=profile&id=323792 I incidently uploaded 2(the same) ! I've never released all of roleplay scripts
  15. I agree. I have my own roleplay server... It's noob scripted but anyways better then Vallhala(old) or Shodown roleplay, wich everyone have it.
  16. Wei

    car save

    function carSpawn () local Acc = getPlayerAccount( source ) local x,y,z = getElementPosition (source) local theFar = getAccountData( Acc, "theCar" ) veh = createVehicle(tonumber (theFar), x,y,z) warpPedIntoVehicle( source, veh ) end addCommandHandler( "spawnMyCar", carSpawn) whats the problem ?
  17. Wei

    car save

    thanks man
  18. invincible is a godmode i think...
  19. Wei

    car save

    I want to make a list of vehicles. I want to make a kind of carshop.
  20. Wei

    car save

    But how can I add or wich table i need to create... I've worked with players but not with vehicles
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