Client:
addEventHandler("onClientResourceStart",root,
function()
triggerServerEvent("onSpawnSlothBot",localPlayer) -- ahi el source es el localPlayer
end
)
Server:
function onSpawnSlothBot()
local x, y, z = getElementPosition (source)
local rot = 0
local int = getElementInterior(source)
local dim = getElementDimension(source)
local weapon = 0
local skin = math.random(math.floor(21,23)) -- Entre 21 y 23 el skin
for i = 1,10 do
call ( getResourceFromName ( "slothbot" ), "spawnBot", x+i, y+i, z, rot, skin, int, dim, nil, weapon)
end
end
addEvent("onSpawnSlothBot",true)
addEventHandler("onSpawnSlothBot",getRootElement(),onSpawnSlothBot)
<meta>
<info author="iSoRen" name="Zday script" version="3.0.1" type="script" description="Zombie Infestation script" />
<script src="server.lua" type="server" />
<script src="client.lua" type="client" />
</meta>