Server side
local weaponsTable = { 30, 31 }
addEvent("onZombieSpawned",true)
addEventHandler("onZombieSpawned",root,
function ( )
giveWeapon ( source, math.random(#weaponsTable), 200, true ) --donde dice 200 pones el numero de balas que quieres que tengan
end)
Un placer ayudarte ;D