function markerHit (hitPlayer)
if ( hitPlayer ~= localPlayer ) then
GUIEditor_Window[1] = guiCreateWindow(0.6006,0.4867,0.1992,0.45,"GUI Casas",true)
GUIEditor_Label[1] = guiCreateLabel(25,36,262,20,"Dueño de la casa : \"\"",false,GUIEditor_Window[1])
GUIEditor_Label[2] = guiCreateLabel(25,58,231,19,"Precio : \"\"",false,GUIEditor_Window[1])
GUIEditor_Button[1] = guiCreateButton(9,107,179,30,"Comprar Casa",false,GUIEditor_Window[1])
GUIEditor_Button[2] = guiCreateButton(9,107,179,30,"Comprar Casa",false,GUIEditor_Window[1])
GUIEditor_Button[3] = guiCreateButton(9,141,179,30,"Vender Casa",false,GUIEditor_Window[1])
GUIEditor_Button[4] = guiCreateButton(9,175,179,30,"Bloquear Casa",false,GUIEditor_Window[1])
GUIEditor_Button[5] = guiCreateButton(10,208,179,32,"Entrar a la Casa",false,GUIEditor_Window[1])
end
end
addEventHandler ("onClientMarkerHit", maker, markerHit)
Recuerden que no es lo msimo el == que el ~= la verdad no se si ete bien