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Posts
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Everything posted by Axel
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De ce sa nu facem prima comunitate romaneasca roleplay de pe mta? Avem avantaj faptul ca in MTA putem folosi GUI, aducerea multor useri de pe SAMP va fii cat de cat grea dar se poate...
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Eu m-am gandit astfel: Dupa ce termin serverul si daca va avea succes voi gasi un host 24/7 (deja am cativa care au oferte) iar in caz ca are succes foarte mare, il pot face international(visez stiu:D) orcum degeaba nu muncesc:D Am creeat recent si un forum: http://ro-rpg.tk/
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Serverul este in constructie, am inceput cu developarea MTA Paradise, traducere, fixare de buguri, editare, updatare si impopotonarea hartii cu features. In cateva zile de developare am reusit in acelasi timp sa traducem majoritatea scripturilor, si sa obtinem un staff consistent. Aici sunt cateva poze dealungul acestor zile: Panoul de logare-destul de explicativ 11 romani online, mai greu cu rp-ul dar se poate invata Harta:D slujba de taxi Pescar Eventuri Taxi din nou// Sofer de autobuz Si astfel incepe prima comunitate de romani cu server intradevar tradus in romaneste. Nume server: Romanian RPG Server Ip: 86.124.224.231 Forum: http://ro-rpg.tk/ Deoarece hostez eu insumi cu laptopul meu nu pot hosta 24/7 dar majoritatea timpului intre orele 10 dimineata si 2 seara va fii deschis. Intrati cand doriti. Cautam scripteri care sa poate lucra cu mysql si xml. Daca va simtiti in categorie anuntati-ma la id-ul de mess [email protected] sau skype freestyleaxel
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Well in my server when i buy a house, i sell it then i buy it again, it doesn't buy it just enters..
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Did someone managed to fix the sell housing in Mabako MTA Paradise? What i mean is this addCommandHandler( { "sellinterior", "sellproperty" }, function( player, ... ) local interiorID = getElementDimension( player ) local interior = interiors[ interiorID ] if interior then -- we can only sell owned houses if interior.type > 0 and interior.characterID == exports.players:getCharacterID( player ) then -- update the sql before anything else if exports.sql:query_free( "UPDATE interiors SET characterID = 0 WHERE interiorID = " .. interiorID ) then interiors.characterID = 0 exports.players:giveMoney( player, math.floor( interior.price ) ) -- restore the element data which shows it as not sold setElementData( interior.outside, "type", interior.type ) setElementData( interior.outside, "price", interior.price ) -- TODO: destroy all house keys -- HERE , RIGHT HERE!!! -- for now: destroy the person's key exports.items:take( player, 2, interior.id ) -- destroy a blip if there was one if isElement( interior.blip ) then destroyElement( interior.blip ) interior.blip = nil end
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Am inceput eu un proiect de RPG, il hostez eu insumi (pana gasesc host 24/7) avem ceva scripturi precum joburi, login, si minoritati. Totul este in romana si va fii 100% in romana. Am nevoie de ceva scripteri/admini pentru al finaliza, practic sunt singurul scripter pana acum.. pm sau mesaj aici
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Am intrat pe serverul de teste dar nu este nimeni in majoritatea timpului, imi poti da id-ul de skype sau messenger?
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I'm pretty sure it is all right now, but still it does not output when i call it. It does when i start the ressource ( setTimer(opGT,500,299,"Hello world",255,0,70) ) but not when i call it..
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exports["gT"]:opGT("Go to the red house on the map in "..getZoneName(x,y,position))
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I'v emailed you. ( i don't want that this ressource to be public )
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Yes it is: function='opgt' type='client'/>
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It is supposed to create a Label, the label does not appears..
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The ressource is running, there is no errors in the script (/debugscript 3),the script works alone, but calling/exports does not work..
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I'v tryed that too and still.. (i have the meta exports)
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Was it changed the call function? Becouse i am using it in the new MTA version and it does not work..
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Te pot ajuta eu daca hostezi..
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Finaly worked.. my stupid mistakes..
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lp = getLocalPlayer triggerServerEvent("haveHookerJob",lp)
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Still..
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It is used in a job system.. when i click on the gui button it should change my skin to one of those random skins, but it does not..
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Now i am trying it somewhere else and it does not work.. hookeridlist = { 85, 87, 85, 90, 152, 169, 178, 238, 244, 256, 257, 264, 68,} hookerids = hookeridlist[math.random(#hookeridlist)] addEvent("haveHookerJob",true) function haveHookerJob() setElementModel(source,hookerids) end addEventHandler("haveHookerJob",root,haveHookerJob)
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Thanks, i tested and it works. I tryed once with {{154},{155}} and failed and i thought i can't do it like that..
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I do not know if you guys will understand me right so.. I want to make a mathrandom betwen 2,5 numbers. What i mean is not the numbers betwen the 2-5- i mean the 2 and 5 numbers. i used : vehid = math.random(411,558) vehicle = createVehicle(vehid,0,0,-50) And it gives me some cars i don't want to(including heli)
