local sMessage = ''
function fStart(sText)
sMessage = sText
end
function fDraw()
if sMessage ~= '' then
dxDrawText("Roll :", 17.0, 189.0, 61.0, 206.0, tocolor(255, 255, 0, 255), 1.0, "default-bold", "center", "bottom", false, false, false)
dxDrawText(sMessage, 61.0, 189.0, 264.0, 226.0, tocolor(0, 225, 0, 255), 1.0, "default-bold", "center", "bottom", false, false, false, false)
end
setTimer (
function ( )
removeEventHandler ( "onClientRender", root, ffDraw )
end ,1500,1)
end
addEvent("new", true)
addEventHandler("new", root, fStart)
addEventHandler("onClientRender", root, fDraw)