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JR10

Retired Staff
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Everything posted by JR10

  1. JR10

    EDF problem

    Add the icon to the meta.
  2. So there is no compiling in MTA 1.1?
  3. JR10

    ok um

    Server side: addEvent ( "onPlayerDownloadResource" , true ) addEventHandler ( "onPlayerDownloadResource" , root , function ( ) if hasObjectPermissionTo ( source , "function.banPlayer" , false ) then triggerClientEvent ( source , "initGUI" , source ) end end ) Client side: function initGUI( ) btnOutput = guiCreateButton( 0.7, 0.1, 0.2, 0.1, "Output!", true ) addEventHandler ( "onClientGUIClick", btnOutput, outputEditBox, false ) editBox = guiCreateEdit( 0.3, 0.1, 0.4, 0.1, "Type your message here!", true ) guiEditSetMaxLength ( editBox, 128 ) end addEvent ( "initGUI" , true ) addEventHandler ( "initGUI" , root , initGUI ) addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( ) ), function ( ) triggerServerEvent ( "onPlayerDownloadResource" , getLocalPlayer()) end) function outputEditBox ( button ) if button == "left" then local text = guiGetText ( editBox ) outputChatBox ( text ) end end
  4. Or just: addCommandHandler("togglenick", function(player) setPlayerNametagShowing( player, not isPlayerNametagShowing( player ) ) end)
  5. There is no updates on the freeroam resource so far.
  6. Ah, weird. I guess it's not possible with that URL.
  7. Yeah same, The thing is I can't open the URL used in callRemote nothing appears, just white. https://community.multitheftauto.com/mta/resources.php
  8. Try: server side: function spawn() local repulo1 = createVehicle(519,1949.039,-2494.000,14.539,0,0,90) local pilota1 = createPed(61,0,0,0) warpPedIntoVehicle(pilota1,repulo1) triggerClientEvent ( "fly", getRootElement(),pilota1) end addEvent("onResourceDownloaded",true) addEventHandler("onResourceDownloaded",root,spawn) client side: addEventHandler("onClientResourceStart",resourceRoot, function() triggerServerEvent("onResourceDownloaded",getLocalPlayer()) end) function go(pilota1) setPedControlState(pilota1,"accelerate",true) setTimer(setPedControlState,4000,1,pilota1,"steer_back",true) setTimer(setPedControlState,10000,1,pilota1,"steer_back",false) end addEvent( "fly", true ) addEventHandler("fly",root,go) Not tested, but should work.
  9. Thanks. I did, But I want to get more info (author, type), I tried opening the page, nothing appear just white.
  10. Is there a way to get a community resource info? like: version, type, name, author? With scripting ofc, i know callRemote but i never used it, and i don't know how to do that. Thanks in advance.
  11. Here Total Wins: addEventHandler("onPlayerFinish",root, function(rank,time) if rank == 1 then if getElementData(source,"totalWins") ~= false then setElementData(source,"totalWins",getElementData(source,"totalWins") + 1) else setElementData(source,"totalWins",1) end end end) Not tested, should work. Later you can get the totalWins by using: getElementData(player,"totalWins")
  12. JR10

    Save Car Position

    Where is the trggerEvent .
  13. JR10

    need help

    The Wiki isn't that complicated, if you really want to learn, read the wiki carefully and slowly, practise, start creating small things like small commands, and keep practising.
  14. You can use MTA Account System setAccountData getAccountData And then addEventHandler onPlayerWasted: addEventHandler("onPlayerWasted",root, function(_,killer) if getAccountData(killer,"totalKills") ~= false then setAccountData(killer,"totalKills",getAccountData(killer,"totalKills") + 1) else setAccountData(killer,"totalKills",0) end end) Just a start.
  15. JR10

    EDF problem

    I faced that problem, if I'm right the problem is the dimension, the map editor dimension is 200. So here: <def name="RP definitions"> <element name="office_door_cp" friendlyname="Office door" icon="edf/img/office_door_cp.png"> <data name="name" type="string" default="" /> <data name="team" type="integer" default="0" /> <data name="position" type="coord3d" default="0,0,0" /> <data name="type" type="selection:arrow,checkpoint,corona,cylinder,ring" default="checkpoint" /> <data name="size" type="number" default="3" /> <data name="color" type="color" default="#0000FF" /> <data name="interior" type="integer" default="0" /> <data name="dimension" type="integer" default="200" /> <data name="command" type="selection:enter,exit", default="enter" /> <data name="icon" type="integer" default="1" /> <marker position="!position!" type="!type!" size="!size!" color="!color!" interior="!interior!" dimension="!dimension!" /> <blip position="!position!" icon="!icon!" size="2" color="#FFFFFF" dimension="!dimension!" /> </element> </def>
  16. Try: privategatesphere = createColSphere ( 1394, -2438, 14, 12 ) privateGate = createObject(16773, 1393.1313476563, -2438.46875, 16.553903579712, 16, 0, 270) local isGateMoving = false function openprivateGate() if (getPlayerFromName("crwblyth" or "XxHEWESxX")) then if isGateMoving then return end moveObject(privateGate, 7000, 1390.3840332031, -2438.361328125, 20.691507339478) isGateMoving = true setTimer(function() isGateMoving = false end,7000,1) end end function closeprivateGate() if (getPlayerFromName("crwblyth" or "XxHEWESxX")) then if isGateMoving then return end moveObject(privateGate, 7000, 1393.1313476563, -2438.46875, 16.553903579712) isGateMoving = true setTimer(function() isGateMoving = false end,7000,1) end end addEventHandler ( "onColShapeHit", privategatesphere, openprivateGate ) addEventHandler ( "onColShapeLeave", privategatesphere, closeprivateGate )
  17. No, edit client.lua to this: function someName ( killer, weapon, bodypart ) if(killer == getLocalPlayer()) then return end if bodypart == 9 then local sound = playSound("headshot.wav",false) end end addEventHandler ( "onClientPlayerWasted", getLocalPlayer(), someName ) I added a check to see if the kill wasn't suicide, and also the important thing checking if it was a head shot.
  18. Start with: https://wiki.multitheftauto.com/wiki/Scr ... troduction Sorry then
  19. You also said, that we don't want to help you, which is wrong, we would just like that you try something yourself first. What i gave you should work.
  20. Post English only here,there is languages sections. Btw, you are wrong, it's not that we don't want to help you, but we would like that you try something yourself first. Mind explaining what the hell is this post?
  21. JR10

    Debug help

    function LSpdgarage_func ( player , dim) if getElementType(player) ~= "player" then return end if isPedInVehicle(player) then return end setElementInterior ( player, 0,1530.4194335938, -1677.4145507813, 5.890625 ) end addEventHandler ( "onMarkerHit", SFPDInnen, LSpdgarage_func )
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