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Noneatme

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Everything posted by Noneatme

  1. Thanks Yes I can use that At first, I'm planned to not release it. Maybe later.
  2. Hello everybody, Some days ago I tried to remake some DotA 2 stuff. Stuff done so far: - Nametags - Pingsystem - Some sounds - Lightning Bolts Heres a short video about it: Image: Pinger: Nametags: The pingsystem is usefull, in roleplay servers to show someone a position for example. Any feedback? Greetings
  3. Thanks, I got it. dxDrawImageSection ( sx-width/2, sy-height/2, width/100*getElementHealth(ped), height, 0, 0, 256/100*getElementHealth(ped), 128, "files/images/hud_healthbar_healthfull.png", 0, 0, 0, color ) That was crazy D:
  4. Hello there, I'm currently stuck in one problem. I want to create nametags, but the problem is the following: This is my nametag-bar. When I change the width of the nametag images, this happens: The image resizes, and gets squeezed. But I want that this happens: (Same size, but the image gets cut instead of squeezed) I hope somebody understand what I mean. If somebody have an idea, that would be great. I know that this is possible with the dxDrawImageSection function, but I have no idea how to apply 8 params to this function. Greetings
  5. Awesome!! I'm going to create my own game, now
  6. Yep I failed something. A user uploaded a new version of the database in this topic.
  7. I'm currently developing a horror gamemode. I will add it soon, If I get time for that Thanks for your feedback
  8. Hey there, Last week I made a basic channel chatbox for my gamemode. I doesn't need it very much, so I decided to release it. Image: It's written in OOP to it's easy to use. Download: *click* Pastebin Client Class: http://pastebin.com/LVAMQKx0 Pastebin Server Class: http://pastebin.com/J2YTMWhX Callbacks and Methods: -- METHODS: chatBox:AddGroup(string Name, bool ReadOnly, int Red, int Green, int Blue, string Key-Bind); Adds a new group to the chatbox. chatBox:SelectGroup(string Name); Selects a existing group as the default. chatBox:RemoveGroup(string Name); Removes a existing group. Thats all, I hope you like it!
  9. Very Nice! I need a different exporter, who can export a whole Map with the right offsets
  10. Hey there, I need a person who can convert some .dae / .max files into the GTA SA .dff, .txd and .col formats. We tested it sometimes, but the result is not very good: (The size is perfect!) This is the .max file in Autodesk: (Without objects) Here are the .dae files: http://www.file-upload.net/download-764 ... t.rar.html (Import the 3 files in autodesk) If someone can help me, that would be great.
  11. Very good work, keep it up Thanks justus for the object functions
  12. Maybe. I made it because of the missing escalator features in MTA Sa. Some times ago I created a shopping mall and there where a place where escalators can be placed. But no escalator (created by Rockstar Games) can fit into the hole. So I made this resource (It was really hard, it took me around 2 days with the help of Jusonex) The problem was that the stairs are very unsynchronized because the moveObject function is not really great.(The speed is not exacly) /\ | That was the biggest problem. The designer was very easy to made.
  13. https://community.multitheftauto.com/index.php?p= ... ls&id=6672 Delete please, this gamemode is buyable (For reallife money) DONE
  14. Good Day! I want to show you my new resource I made. It's made in OOP, and it should be stable. Here's a video about it: And a screenshot: Quote from the help.xml file: Download here: https://community.multitheftauto.com/?p=resources ... ls&id=6670 If you have any questions, you can ask me Greetings,
  15. I updated the version to 1.4, Here are some images: (I can't upload them to the community, it seems to be buggy) (I can't upload the resource aswell, unless I removed the sounds)
  16. Noneatme

    [REL] Pong

    So, I don't need to say anything Screenshot: Download: https://community.multitheftauto.com/index.php?p= ... ls&id=6520 Have fun Greetings,
  17. Looks very Nice The problem is that nobody is interested in this section for resources or ist just to lazy to write a reply, so don't worry if you won't get any replys to your topic. The script is very nice. Greetings
  18. Hello everybody, I want to show you something I made yesterday. Its Atari's PONG game, but in MTA Here is a video about the PX Roleplay Casino: It took me around 3-4 hours. maybe I'll release it. I don't know. (Aviable @projectx-gaming(http://www.projectx-gaming.net)) Thanks for watching Greetings Noneatme
  19. Noneatme

    MTA Market

    Is the payment real-life $? If yes, you are a lucky person. We in Germany are not allowed to do that We need a commercial sham to do that. Otherwise its illegal, yep
  20. @ExabyteDE Vielleicht geht es nicht immer nur ums Kopieren. Bei mir steckt viel mehr die Interesse und die Neugierigkeit dahinter, wenn ich Scripts decompile. Kopieren tue ich dann überhaupt nichts. mfg
  21. Alleine schon, das man diese Zeit in ein Reallife Server der Art investiert, sind schon schmerzen. Ist bei LA Reallife Auch so. Ich war da mal, bis ich freiwillig gegangen bin, weil ich nicht mit ansehen konnte, wie der Inhaber anderen Usern das Geld aus der Tasche gezogen hat. Fahzeuge mit Ingame Geld kaufen?? Ersthaft? Das ist alleine schon durch die Nicht-Kommernzielle Open Source Lizenz VERBOTEN!
  22. Looks interesting! If you have any troubles or bugs, you can write a message or an email to me I will fix the bugs, but I'm currently on another gamemode. - None
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