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Posts
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Everything posted by Noneatme
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Thank you all! @JokeR you need experience in MySQL and Lua, Set up the MySQL Server and execute the .sql file. What is not working? -None
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Hello User, I want to show you my resource, I created 20 Minutes ago. It took me 5-6 hours to finish. ! Sorry for my Bad english ! Its a dynamic mysql-based housesystem, and you can create a house with /createhouse. To delete a house, use /deletehouse. You need a MySQL Server and you must edit the settings in the server.lua file. You can deposit money and 3 weapons in one house. You can buy a house using /buyhouse, and sell a house using /sellhouse. Once you own a house, you can press F5 near the Exit in the house to open the house-gui. Screenshots: The create-a-house GUI: The house that you can buy: The rentable house: The new Housemenue: Download: https://community.multitheftauto.com/index.php?p= ... ls&id=5228 Please post bugs here! Thank you! And Thank you for reading and looking at this! - Noneatme
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Hello, this is a script I created a week ago, and it can be found allready in the community resource. It took me about 2-3 hours. You can download it here: https://community.multitheftauto.com/index.php?p= ... ls&id=5205 There are still some bugs, sorry for that! Thank you for reading! -None
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Hello! I want to show you my resource I created yestertay. It took me 1-2 hours, and after it, I had headache >.< So, here is a video: You can download the resource here: https://community.multitheftauto.com/index.php?p= ... ls&id=5027 There are still some bugs, but I will fix it soon. What do you think? Thank you, for reading! -Multivan
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local Guivar = 0 local GUIEditor_TabPanel = {} local GUIEditor_Tab = {} local GUIEditor_Edit = {} local function createThisGui ( ) if(Guivar == 1) then return end Guivar = 1 showCursor(true) GUIEditor_Window[1] = guiCreateWindow(167,128,949,523,"Chats",false) GUIEditor_TabPanel[1] = guiCreateTabPanel(32,39,893,460,false,GUIEditor_Window[1]) GUIEditor_Tab[1] = guiCreateTab("Help",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[1]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[1]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[2] = guiCreateTab("Main",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[2]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[2]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[3] = guiCreateTab("Arabic",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[3]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[3]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[4] = guiCreateTab("Russian",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[4]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[4]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[5] = guiCreateTab("Spanish",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[5]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[5]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[6] = guiCreateTab("Turkish",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[6]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[6]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[7] = guiCreateTab("French",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[7]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[7]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[8] = guiCreateTab("German",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[8]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[8]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[9] = guiCreateTab("Indian",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[9]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[9]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[10] = guiCreateTab("Ireland",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[10]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[10]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[11] = guiCreateTab("Italian",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[11]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[11]) guiEditSetReadOnly(GUIEditor_Edit[2],true) GUIEditor_Tab[12] = guiCreateTab("Portuguese",GUIEditor_TabPanel[1]) GUIEditor_Edit[1] = guiCreateEdit(25,388,762,35,"",false,GUIEditor_Tab[12]) GUIEditor_Edit[2] = guiCreateEdit(23,27,791,339,"",false,GUIEditor_Tab[12]) guiEditSetReadOnly(GUIEditor_Edit[2],true) guiSetVisible(GUIEditor_TabPanel[1], false) end bindKey("F2", "down", function() if(Guivar == 0) then createThisGui() else Guivar = 0 destroyElement(GUIEditor_Window[1]) showCursor(false) end end) Like this?
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local rofl = 5 setTimer(function() guiSetText(label, "the Manhunt Finished in "..rofl.." Seconds" ) rofl = rofl-1 end, 1000, rofl)
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Hmm okay, This happens to me too sometimes
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@JasperRieken I think the string is too long, remove the color-codes and try again. -Multivan
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@Slifer THANK YOU SO MUCH D: D:DDDDDDDDDDDDDDD
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Hello guys, I have a problem. I need to change the font of the LVPD-Car, but I can't. Heres the reason: The file that you need to edit, is not a car mod. Its a custom mod, I don't know how its called, but its located in GTA San Andreas\models\generic\vehicle.txd Is there any way to import this texture? Thank you. MuLTi
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and how can I fix it? /edit: I think I got it, I deleted the disco folder in resource-cache and I get no error
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Hello guys, I have a problem I have a resource on my root, and if I start it, I get this error: ERROR: File 'client.lua' in resource 'disco' - CRC mismatch. This is my Client script: guivar = 0 function createp() showCursor(true) Fenster = {} Knopf = {} Text = {} local sWidth, sHeight = guiGetScreenSize() local Width,Height = 244,180 local X = (sWidth/2) - (Width/2) local Y = (sHeight/2) - (Height/2) Fenster[1] = guiCreateWindow(X,Y,Width,Height,"Wanna Disco?",false) Knopf[1] = guiCreateButton(9,73,105,42,"Disco",false,Fenster[1]) Text[1] = guiCreateLabel(15,31,111,19,"Press the Buttons:",false,Fenster[1]) Knopf[2] = guiCreateButton(210,24,22,18,"X",false,Fenster[1]) Knopf[3] = guiCreateButton(129,73,105,42,"WTF?",false,Fenster[1]) Knopf[4] = guiCreateButton(9,127,105,42,"-Free-",false,Fenster[1]) Knopf[5] = guiCreateButton(129,126,105,42,"-Free-",false,Fenster[1]) guiSetVisible(Fenster[1], true) guiWindowSetMovable(Fenster[1],false) guiWindowSetSizable(Fenster[1],false) guivar = 1 addEventHandler("onClientGUIClick", Knopf[1], function () guiSetVisible(Fenster[1], false) showCursor(false) guivar = 0 addEvent( "partylol", true ) triggerServerEvent ( "setpartylol",getLocalPlayer(), getRootElement()) end ,false ) addEventHandler("onClientGUIClick", Knopf[3], function () guiSetVisible(Fenster[1], false) showCursor(false) guivar = 0 addEvent( "partylolwtf", true ) triggerServerEvent ( "setpartylolwtf",getLocalPlayer(), getRootElement()) end ,false ) addEventHandler("onClientGUIClick", Knopf[2], function () guiSetVisible(Fenster[1], false) showCursor(false) guivar = 0 end ,false ) end function letsparty() local sound = playSound("pogo.mp3") setSoundVolume(sound, 100) end function letspartywtf() local sound = playSound("wtf.mp3") setSoundVolume(sound, 100) end addCommandHandler( "party", createp) addEvent( "onParty", true ) addEventHandler( "onParty", getRootElement(), letsparty ) addEvent( "onPartywtf", true ) addEventHandler( "onPartywtf", getRootElement(), letspartywtf ) please help me, and sorry for my english mfg
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Thank you! At First, it was planned for a RPG server. The Owner needs functions for a faction called news Reporter. So I made this
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(I hope this is the right area) Hey there, I made a simple script for the newsvan, its called newslights. - Features - 4 Light-switches, with 6 Buttons - GUI Window - Usable more than twice times(Newsvan) - Objects - good for RPG Servers Screenshot: Video: - How to use? Press "k" ingame, if you are the driver of a newsvan. Download here: https://community.multitheftauto.com/index.php?p= ... ls&id=3101 if you found any bugs, please post it here! Thank you! Multivan
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@karlis thank you so much! -done
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2012 in other words, I think no element can be created
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/Update
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Hi there, at first, sorry for my bad english. I use more pictures than text, for better understanding So, Ive made a simple script: you can toggle the lights on/off with the command /lights and heres the code: local lamp0 = nil local lamp1 = nil local lamp2 = nil local lamp3 = nil local lamp4 = nil local lamp5 = nil function vanlights ( source, commandName ) local x, y, z = getElementPosition ( source ) if ( isPedInVehicle ( source ) ) then local vehicle = getPedOccupiedVehicle ( source ) if ( getVehicleController ( vehicle ) == source ) then local id = getElementModel ( vehicle ) if ( ( id == 582 )) then local state = getElementData( vehicle, "tempdata.lights" ) --outputChatBox( "Test") if not getElementData( vehicle, "tempdata.lights" ) then --outputChatBox( "Test") lamp0 = createObject ( 1215, 0, 0, 0 ) lamp1 = createObject ( 1215, 0, 0, 0 ) lamp2 = createObject ( 1215, 0, 0, 0 ) lamp3 = createObject ( 1215, 0, 0, 0 ) lamp4 = createObject ( 1215, 0, 0, 0 ) lamp5 = createObject ( 1215, 0, 0, 0 ) setObjectScale ( lamp0, 0.5 ) setObjectScale ( lamp1, 0.5 ) setObjectScale ( lamp2, 0.5 ) setObjectScale ( lamp3, 0.5 ) setObjectScale ( lamp4, 0.5 ) setObjectScale ( lamp5, 0.5 ) --attachElements ( lamp0, vehicle, 0.87, -3.25, 0 ) --attachElements ( lamp1, vehicle, -0.87, -3.25, 0 ) attachElements ( lamp2, vehicle, 0.7, -1.3, 0.85 ) attachElements ( lamp3, vehicle, 0.7, -2.7, 0.85 ) attachElements ( lamp4, vehicle, -0.75, -2.7, 0.85 ) attachElements ( lamp5, vehicle, -0.75, -1.3, 0.85 ) setElementData( vehicle, "tempdata.lights", 1 ) elseif state == 1 then destroyElement ( lamp0 ) destroyElement ( lamp1 ) destroyElement ( lamp2 ) destroyElement ( lamp3 ) destroyElement ( lamp4 ) destroyElement ( lamp5 ) setElementData( vehicle, "tempdata.lights", nil ) end end end end end and my problem is this: (If the lights of van 1 and 2 toggled I can't turn the lights of van 1 off.(amazing english)) I hope some1 can help me... so, thanks for your help. /Help me please
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Hi there, at first, sorry for my bad english. I have a issue with my map editor. check this out: I cant place any objects, and I get no error or warning. Re-Install don't fix it. can somebody help me? thanks. Multivan