
bandi94
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Everything posted by bandi94
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What do you here ? you copy my autoteam and you are trying to modify it good luck! and you " I tried to make a special advances for dWa team" https://community.multitheftauto.com/index.php?p=resources&s=details&id=2833
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the Original Scoreboard can't draw images only text you need to edit the scoreboard to draw image and the script don't need admin right
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oh my foult whit unpack i don't noticed that are not tabel in my country is and bk that i write unpack
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use this guiSetProperty (theguielement!, "AlwaysOnTop", "true" ) ex: editbox=.......... guiSetProperty (editbox, "AlwaysOnTop", "true" )
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countryNames = { ["IT"]="Italy", ["MX"]="Mexico", ["SA"]="SAUDI ARBIA", ["EG"]="EGYPT" } addEventHandler('onPlayerJoin',g_Root, function () local country = exports['admin']:getPlayerCountry(source) flag=unpack(countryNames[country]) or country ----flag return the country full name from the tabel if he don't find a contry in the tabel then return the country from admin panel setElementData(source,'Country',flag) outputChatBox('[JOIN] #ffffff' .. getPlayerName(source) .. '#00FF09 Joined The Server From #FF8900[' .. countryNames[tostring(flag)] .. '] ', getRootElement(), 2, 255, 2, true) end
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uptil all non ghost player's or is only 1 alive die (how race work's whit none respawn )
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@csmit195 you don't get me i wanna the race gamemod work whit respawn none bk i don't wanna a map run for 30 min ...
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ok and what to do whit this ? sorry man but i am not beginer what i can do whit this ? i have problem whit spawning a Player after he died not speed and ElementData or what do you try to say ?
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no but i have problem whit spawning player's not vehicles... but i will try Edit: Not Work
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yes something like that but i don't get my answer on wiki ? does not appear how to respawn a player after he died the race gamemod block the spawnPlayer()....
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Hello. Player's on my server said they get bored while waiting after another player's especially when is a longer map Now i think to do a "Ghost " thing i mean after they died they get respawn in a semy transparent car and they can play but when they reach hunter they get blowed or when only 1 non ghost player remained ghost get blow up and the votemap start i don't wanna change how the race gamemod work. So i started whit geting spawnpoint position's from map and other stufs now i realized that the race gamemod don't let me to spawn a player after he died (the car get created after i spawn the player and warp into the wehicle) no error but don't spawn and warp so i think the race gamemod block me. If somebody do this or something similar or you just know how to do it can give me some ideas where to start i mean to unluck respawn and if somethink else need. THX for all
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oh i think you are in the wrong place nobody will give it to you for free ....(i offer for you an inspiration place and some help) but you want everything done for free good luck then
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it move's bk its not the same i mean 1024-228 pixel and 860-228 pixel i think this is the problem but you can use guiCreateLabel whit bool relative true and then it will don't move
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Actually i have one on my server you can invite player's in a team you can kick them give invitation/kick right's ........ Don't ask for it bk i won't give it to you you can see it on my server and i will help you to do your's but you need to start learn scripting bk nobody will script for free https://wiki.multitheftauto.com/wiki/Scr ... troduction
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Tabel={ ["IT"]={"Italy"}, ["MX"]={"Mexico"} } country=unpack(Tabel[flag])
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use the new thing in the map editor i don't know the name but is like a sniper cross (bottom left) and you select an object on the map and it's show object id name ...
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No Problem. Also you can use : exports.scoreboard:addScoreboardColumn('Home',columnPosition ,columnSize)
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its the same as for ped's search in editor your object id function replaceModel() txd = engineLoadTXD("custum.txd", 0 ) engineImportTXD(txd, the object id ) dff = engineLoadDFF("custom.dff", 0 ) engineReplaceModel(dff, the object id )
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in the meta is only the oh i think you missunderstund me the script is not in the map file/folder is a totaly diffrent resource
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you wanna restore to the default textures after you changet whit a custum one ?