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Jaysds1

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Everything posted by Jaysds1

  1. Hmmm, How about a Phoenix Bird flying with the Title in it's 2 Hands ?
  2. Nice, you have good creativity
  3. well, it's mostly math related, so if your good in math then this should be easy.
  4. Jaysds1

    10,000 posts

    well, what could I say? Congratz Castillo
  5. , I'm pissing my pants right now
  6. Plus, try not to refresh the page, cause the script might run again and again each time, meaning that more money would be coming out of your paypal accout.
  7. Please use the tages, and next time post this under Scripting Forum. btw, it looks like you didn't read the page.
  8. Try scripting a calc, for in-game use.
  9. http://ts1.mm.bing.net/th?id=I4910286400651856&pid=1.1
  10. Try these: viewtopic.php?f=91&t=43642&hilit=+remove viewtopic.php?f=15&t=43425&hilit=+remove
  11. Jaysds1

    Can't open MTA

    Try deleting your gta_sa.sey file located in your "My Documents\GTA San Andreas User Files".
  12. Please download and run this MTADiag then post the PasteBin url here.
  13. ok, try this, Server-side: local blip = createBlip ( 0, 0, 0, 0, 3 ) local BusJobMarker = createMarker ( 1620.2777099609, -1041.3696289063, 22.8984375, "cylinder", 2, 255, 0, 0, 255 ) attachElements (blip, BusJobMarker) local busteam = createTeam ( "Bus drivers", 255, 255, 0 ) addEventHandler("onMarkerHit",BusJobMarker,function(player) if not isPedInVehicle(player) then triggerClientEvent(player,"Showbusjobwindow", player) end end) buses = { } addEvent("StartBusJob", true) addEventHandler ( "StartBusJob",root,function() setPlayerTeam ( client, busteam ) local gX, gY, gZ = getElementPosition ( client ) if ( isElement ( buses [ client ] ) ) then destroyElement ( buses [ client ] ) end buses [ client ] = createVehicle ( 431, gX, gY, gZ ) setElementModel( client, 253 ) setTimer ( warpPedIntoVehicle, 1000, 1, client, buses [ client ]) triggerClientEvent(client,"theMarkers",client, buses[client]) end) Client-side: GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Grid = {} GUIEditor_Window[1] = guiCreateWindow(318,268,494,200,"[LSR]BusJob",false) guiSetAlpha(GUIEditor_Window[1],1) GUIEditor_Button[1] = guiCreateButton(162,144,144,36,"Start Job",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(9,158,71,30,"EXIT",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(438,26,41,32,"?",false,GUIEditor_Window[1]) GUIEditor_Memo[1] = guiCreateMemo(81,84,339,54,"============|Bus Job|=============\nThe objective of this Job and passenger movement between the positions and the streets must be moved from position to another this Job does not have a fixed salary is dependent on your effort to work\n============|Bus Job|=============t",false,GUIEditor_Window[1]) guiMemoSetReadOnly(GUIEditor_Memo[1],true) guiSetVisible( GUIEditor_Window[1], false ) guiSetVisible( GUIEditor_Memo[1], false ) addEvent("Showbusjobwindow", true) addEventHandler("Showbusjobwindow",root,function() guiSetVisible(GUIEditor_Window[1], true) showCursor(true) guiSetInputEnabled(true) end) addEventHandler("onClientGUIClick",guiRoot,function() if ( source == GUIEditor_Button[1] ) then triggerServerEvent ("StartBusJob", localPlayer) guiSetVisible ( GUIEditor_Window[1], false ) showCursor( false ) guiSetInputEnabled( false ) elseif ( source == GUIEditor_Button[2] ) then guiSetVisible ( GUIEditor_Window[1], false ) showCursor( false ) guiSetInputEnabled( false ) elseif ( source == GUIEditor_Button[3] ) then guiSetVisible ( GUIEditor_Memo[1], true ) end end,true) --forgot the bool at the end addEvent("theMarkers", true) addEventHandler("theMarkers",root,function(bus) local Marker1 = createMarker ( math.random (1431,1613), math.random (-1046,-1029), math.random (22.5,22.906229019165), "cylinder", 3, 255, 0, 0, 255 ) local Bblip1 = createBlip (0, 0, 0, 56, 3 ) attachElements ( Marker1, Bblip1 ) --attach elements outside of the event addEventHandler("onClientMarkerHit", Marker1,function(hitPlayer) if (hitPlayer == localPlayer) then --check if the hitPlayer is localPlayer first if isPedInVehicle ( hitPlayer ) then if getElementModel(getPedOccupiedVehicle(hitPlayer))~= 431 then outputChatBox("You are not in the Bus, please get a bus.") return end local randomly = math.random ( 5, 100 ) givePlayerMoney ( randomly ) outputChatBox(" You've got #00ff00$"..randomly.." #ffff00from the station",255,255,0, true) else outputChatBox("you must be in your bus") end end end) addEventHandler("onClientMarkerLeave", Marker1,function(leavePlayer) setElementPosition(Marker1,math.random (1431,1613), math.random (-1046,-1029), math.random (22.5,22.906229019165)) --set Markers Position end) end)
  14. what do you mean "Learn Lua First"? I already know lua
  15. Thanks, but I gave up on it longtime ago Why dahell? Trust me, it was hard to do at the time, I'm just going to learn C# and C++ .
  16. Thanks, but I gave up on it longtime ago
  17. the point I'm trying to make was that, only Physical Elements/Entities could be triggered.
  18. plus you have to be signed in to your MTA account.
  19. ya, your right, after the element is destroyed, the events and functions linking to that element is destroyed, regardless if they are created again or in some way get back life.
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