Jump to content

Gamesnert

MTA Contributors
  • Posts

    2,035
  • Joined

  • Last visited

Everything posted by Gamesnert

  1. Gamesnert

    Script help

    If the variable NWA exists (for example NWA=createTeam...) then it might work. Otherwise, you have another command available: getTeamFromName. Just in case it doesn't work, switch to this one.
  2. ok there are two best ways to know if you have v1.0, when sa loads in the very begining where you have start, load game, options.... bottom right you should have it written down, if not then its good! also to know if you have the america version just see your languages section and if youll have only english and sapanish then youll have the us version! And why did you post this here in the dm-server side help, i thought you said you were having client troubles? Probably when joining? =/
  3. If you can see it here: http://development.mtasa.com/index.php? ... ing_Events It exists, if you don't, it doesn't exist.
  4. Hmmm... Might gettok help? Maybe something like... function nameKicker() if not gettok(getClientName(source),2,string.byte("_")) then kickPlayer(source,"You MUST have something like John_Doe!") --Didn't know anything better end end addEventHandler("onPlayerJoin",getRootElement(),nameKicker) EDIT: Let's not forget string.byte I guess
  5. nah, this one was something like an AW RPG playground or something. Was talking about a few posts back. ^^
  6. a contest. the craziest idea for advertising wins 1 year of beta tester status... You know, I just LOOOVE that idea! Beta tester for DP3? Then I'll start working IMMEDIATELY!
  7. Cool! Anyway: Churchill said something about a SQLite browser. With that, it seems that you can CREATE a table. So if the table doesn't exist, you can create it with the browser: So look for an SQLite browser, search for an "registry.db" file somewhere in the MTA San Andreas directory, and open it. Then, create table "bank_accounts". That SHOULD work.
  8. Ehm... I don't know if MTAMySQL works on external things... =/ And I indeed think that just adding a table might be a lot faster. But this was a secondary option, if he would REALLY want this to work and that didn't work.
  9. there's an attachment in this thread viewtopic.php?f=91&t=23490, but unless you have a real need to switch to mysql, you're probably better off just doing what gamesnert suggested and creating the table structures yourself using the sqllite browser, otherwise you're going to need to make a lot of changes to make this banking system work with mysql. Not to mention having to download and host a MySQL db server(or get a webhost with mysql) and getting that all configured. For that you just need to download EasyPHP. Just too easy!
  10. Might this help then? http://development.mtasa.com/index.php? ... ash_screen
  11. But that brings me to another Downfall of MTA. Wrong Name. think about this, whats any random who's never heard of MTA going to enter into google to find a Multiplayer mod for GTA SA? Logic dictates that "San Andreas Multiplayer" would be the Keywords entered into google. Which means New Randoms who have never heard of "Multi Theft Auto" would be a LOT less likley to enter "Multi Theft Auto" into google as they would enter "San Andreas Multiplayer" So sadly, i would have to say, thats another big factor in why SAMP has more players. because it has a Better name. Kind of like if i was to make an app, lets say, a Sticky Notes style app. it would be smarter to call it "Note Taker" Than say, "Note-a-sauraus" Yes... I guess you're right... But if MTA is going to stop, well then I'll stop with multiplayer mods on GTA:SA... I just can't imagine me on SA:MP anymore... =/ MTA might need to add more tags like San Andreas multiplayer? Hopefully it's possible to make MTA a lot more popular in some way... But how... =/
  12. Simbad the Zeeman server? It's one of the best out there at the moment. Not sure what kind of server it's supposed to be, but I like it!
  13. Same... ^^ Just stole a car and drove around... I just didn't find out what to do... =/
  14. IF DP3 is ever released. which is dobtfull, as everyone has gone to The other Mutiplayer mods. and MTA has just had Failure after failure, after issue in GTA SA. __________ What... No WAY I'm going back to SA:MP... I mean... SA:MP is just crap if you ask me... No GUI's, worst synching you can wish and it just generally sucked...
  15. It was highly recommended not to upgrade if it worked for that reason. That's why I'm still with trusty old DP2.1! I don't know if it comes back for DP3 (but I hope so!) but I don't know how long it'll take for DP3 to come, but it can be a LONG time. =/
  16. Houses and cars aren't that necessary. Bank isn't difficult to make. Of course, cops are needed. And the main thing is ways to earn and spend money. Actually, a spawn and chat is all that's necessary. But I wouldn't stay there for a single minute. ^^
  17. These scripts are optional for RP. However, they make the server better. ^^
  18. Oh, I didn't see this. What exactly do you mean? That it takes long to download the resources? That's quite strange, since there is NOTHING client-side, and thus doesn't download anything at all... =/
  19. Hmmm... And can you create it if not with that application? That should fix it I guess.
  20. Really quite simple mate. You can do moveObject. Just give each gate a variable, make a command for each gate and fill this in. Maybe an "if getPlayerTeam(jfnlsngsg)==army then" or something? But when i watched other ppl get help with this it looked hard as hell to do, i tried a time ago but didn't work :( Well, show us your attempt. Then we can help you. I think I know the most difficult topic you found, with sin, cos and rad? That was to calculate for strange rotZ's where it would end. So that means: It doesn't have to be so hard. If you want it advanced, it can be a bit hard. But if you just want to move gates from pos 1 to pos 2? Piece of pie.
  21. Really quite simple mate. You can do moveObject. Just give each gate a variable, make a command for each gate and fill this in. Maybe an "if getPlayerTeam(jfnlsngsg)==army then" or something?
  22. Line 14 in "bank.script.server.lua", there it's created at resource start. So it's pretty weird. If it doesn't work at all, I'm afraid you'll have to make your own system with MySQL. (since the SQL part may be broken...) If that'd be the case, I have a few links for you: MTA MySQL Module download+instructions MTA MySQL commands MySQL tutorial And yes it finally works for me. Forgot to include the module line... Anyway, really easy, and quite fast. Also works a bit better. PM me if you have some trouble with it.
  23. That should be "command.wp" and "command.give".
  24. <setting name="*weapons/vehiclesenabled" value="false" /> <!-- Can players fire vehicle weapons? --> <setting name="*weapons/disallowed" value="[[33,34,35,36,37,38]]" /> ..?
×
×
  • Create New...