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HunT

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Everything posted by HunT

  1. This is the photoshop project for panel : This idiot edit the color and. . . . no comment. Remove this and ban please. https://community.multitheftauto.com/index.php?p= ... ls&id=3355
  2. This idiot download my old panel in community and now stolen client file from my new version. This : https://community.multitheftauto.com/index.php?p= ... ls&id=3355 DAMN Remove please,the original version have other tabs with colorpicker and others.
  3. Simon Please edit the resource with XML support. Type : on /deletemap command . . .the script made the name map folder in XML file (for delete the .zip) --[[name maps]]--
  4. But getPlayerMoney is for "default" GTA cash. I dont know the race starter but sure u need getElementData or getAccountData. Made the script server side for get money with event onPlayerSpawn and trig client for dx or GUI element.
  5. Made the indipendent script with event onPlayerSpawn (server side) and trig client for dx or Gui label.
  6. Oh yep . . Epic Map and Nice Deco Gus. I never finish this map Very Hard.
  7. Like Looney Toons . . . perfect for "Funny Time"
  8. HunT

    Server list spam

    There are 3 FAKE SERVERS. And they are just lame copies. And normally there is another fake server. Elyte Tnx for support but the MTA Team ignore this . . .why ?? IDK Only for info. The server PRO|Race open November 2009.
  9. I don't no why everyday i have one msg in pm for this map. it's very old map. St3reo Project v5 06/01/2011 St3reo Project v7 27/03/2011 Download Here http://www.mediafire.com/?lpm1o311bf0397d
  10. Sure? Look in [GameModes] / Race / Addons
  11. i'm not sure . . .but i look this script in DDC forum from [FOTL]House.
  12. Work Perfect (with onPlayerVehicleEnter ) I use this for set the LightColor and wheels :
  13. ok tnx for info castillo . . .onPlayerVehicleEnter is perfect
  14. oook Tnx SDK . . .later test this event. But why (theVehicle, seat, jacked) And no (theVehicle, color1, color2 etc. . I want know this for next time.
  15. ok realy tnx Castillo u save me the rgb stress me i now made the easy script for set the normal black color car "onPlayerJoin" or Login. Tnx Again.
  16. OH yep work Tnx Castillo Waiting 1 2 seconds for set the colors . . .But Work. Other Solution for remove the 1 2 seconds without color?
  17. Hunterix vs RGB Round 2 Ok the colorPicker is hard for me But i made the normal RGB1 and RGB2 1.gui client botton1 = guiCreateButton(172,192,73,18,"Set ColoR",false,bigWindow) edit1 = guiCreateEdit(39,224,47,18,"",false,bigWindow) edit2 = guiCreateEdit(97,224,47,18,"",false,bigWindow) edit3 = guiCreateEdit(156,224,47,18,"",false,bigWindow) edit4 = guiCreateEdit(216,224,47,18,"",false,bigWindow) edit5 = guiCreateEdit(275,224,47,18,"",false,bigWindow) edit6 = guiCreateEdit(334,224,47,18,"",false,bigWindow) = onClientGUIClick : if (source == botton1) then color1 = guiGetText(edit1) color2 = guiGetText(edit2) color3 = guiGetText(edit3) color4 = guiGetText(edit4) color5 = guiGetText(edit5) color6 = guiGetText(edit6) triggerServerEvent ("SetCarColor", getLocalPlayer(), color1, color2, color3, color4, color5, color6) Trigger Event : function ColorCar ( color1, color2, color3, color4, color5, color6) local playeraccount = getPlayerAccount(source) if playeraccount == "guest" then outputChatBox ( "Register First !", source, 255, 200, 0 ) else setAccountData(playeraccount, "color1", tonumber(color1)) setAccountData(playeraccount, "color2", tonumber(color2)) setAccountData(playeraccount, "color3", tonumber(color3)) setAccountData(playeraccount, "color4", tonumber(color4)) setAccountData(playeraccount, "color5", tonumber(color5)) setAccountData(playeraccount, "color6", tonumber(color6)) local color1 = getAccountData ( playeraccount, "color1" ) local color2 = getAccountData ( playeraccount, "color2" ) local color3 = getAccountData ( playeraccount, "color3" ) local color4 = getAccountData ( playeraccount, "color4" ) local color5 = getAccountData ( playeraccount, "color5" ) local color6 = getAccountData ( playeraccount, "color6" ) playerVehicle = getPedOccupiedVehicle ( source ) setVehicleColor ( playerVehicle, color1, color2, color3, color4, color5, color6) outputChatBox("Car color Changed !",source,255,200,0) end end addEvent( "SetCarColor", true ) addEventHandler ( "SetCarColor", getRootElement(), ColorCar) And This work Perfect. This is internal.db And This is Color : And i made the onPlayerSpawn serverside : function setstats ( playerSource, color1, color2, color3, color4, color5, color6) if ( playerSource ) then playerVehicle = getPlayerOccupiedVehicle ( source ) local account = getPlayerAccount(source) local color1 = getAccountData ( account, "color1" ) local color2 = getAccountData ( account, "color2" ) local color3 = getAccountData ( account, "color3" ) local color4 = getAccountData ( account, "color4" ) local color5 = getAccountData ( account, "color5" ) local color6 = getAccountData ( account, "color6" ) if ( playerVehicle ) then color1, color2, color3, color4, color5, color6 = getVehicleColor ( playerVehicle ) setVehicleColor ( playerVehicle, color1, color2, color3, color4, color5, color6) end end end addEventHandler ( "onPlayerSpawn", getRootElement(), setstats ) In race map with respawn work perfect . . .but "on next map" the get/set color no work WHY help please Tnx
  18. HunT

    Hunter_alert

    Why dxDrawText is clientside. Call him with TriggerClientEvent
  19. It's very hard for me . .i use the basic color 0-126 Tnx Anyway
  20. Type ? ServerSide function setColorPicker (editingVehicle, r1, g1, b1, r2, g2, b2) local account = getPlayerAccount(source) --IDK-- addEventHandler ("onPlayerSpawn", getLocalPlayer(), setColorPicker) Edit : or with local playeraccount = getPlayerAccount(source) setAccountData(playeraccount, "r1", tonumber(r1)) local r1 = getAccountData ( playeraccount, "r1" )
  21. Hi all. I need help for save the colors car and HeadLight from colorPicker. Botton elseif (source == Color) then setTimer (openColorPicker,50,1) colorPicker function openColorPicker() editingVehicle = getPedOccupiedVehicle(localPlayer) if (editingVehicle) then colorPicker.openSelect(colors) end end function closedColorPicker() local r1, g1, b1, r2, g2, b2 = getVehicleColor(editingVehicle, true) server.setVehicleColor(editingVehicle, r1, g1, b1, r2, g2, b2) local r, g, b = getVehicleHeadLightColor(editingVehicle) server.setVehicleHeadLightColor(editingVehicle, r, g, b) editingVehicle = nil end function updateColor() if (not colorPicker.isSelectOpen) then return end local r, g, b = colorPicker.updateTempColors() if (editingVehicle and isElement(editingVehicle)) then local r1, g1, b1, r2, g2, b2 = getVehicleColor(editingVehicle, true) if (guiCheckBoxGetSelected(checkColor1)) then r1, g1, b1 = r, g, b end if (guiCheckBoxGetSelected(checkColor2)) then r2, g2, b2 = r, g, b end if (guiCheckBoxGetSelected(checkColor3)) then setVehicleHeadLightColor(editingVehicle, r, g, b) end setVehicleColor(editingVehicle, r1, g1, b1, r2, g2, b2) end end addEventHandler("onClientRender", root, updateColor) The colorPicker Work but i now want save the r1, g1, b1, r2, g2, b2 "onPlayerQuit" or "onPlayerSpawn" idk how Type getAccountData & setAccountData ? Type : Server function setColorPicker (editingVehicle, r1, g1, b1, r2, g2, b2) --IDK-- addEvent( "onspawn", true ) addEventHandler ("onspawn", getRootElement(), setColorPicker ) Type client : function onspawn () triggerServerEvent ('onspawn', getLocalPlayer() ) end addEventHandler ("onClientPlayerSpawn", getLocalPlayer(), onspawn) Tnx
  22. Work only with [DM] in map title. or u no delete the old race_toptime else give more info.
  23. Luck the date is very very old this map
  24. I understand With "indipendent" element without string. i edit the gui rules with custom font Tnx Anyway Castillo
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