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Everything posted by HunT
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PRO|Race Slipstream DRS System | Advanced Aerodynamics for MTA:SA Developed by Hunterix and AI ------------------------------------------------------------------------------------------ PRO|Race Slipstream DRS, a fully custom Drag Reduction System designed to bring tactical depth and realism to MTA racing servers. Unlike standard nitro scripts, this system manipulates the vehicle's physical handling and aerodynamics in real-time. How it Works: 1. Kinetic Energy Recovery (Slipstream Charging) The system encourages aggressive close-range racing. The DRS battery only charges when you are drafting behind another opponent. Requirements: You must be traveling above 150 km/h and maintain a distance of less than 10 meters from the car ahead. Visual Feedback: As you draft, the custom 3D light bar on the rear of the car creates a dynamic gradient, shifting smoothly from Red (Empty) to Yellow, and finally Green (Ready). 2. Active Aerodynamics & Physics Once the battery is fully charged (Green), the system is primed. Activation: Pressing 'X' engages the DRS. Visuals: The rear wing physically rotates 90 degrees to an open position to reduce air resistance. The light bar begins a rapid strobe effect to indicate active discharge. Physics: The script modifies the vehicle's dragCoeff (Drag Coefficient) in real-time. This effectively removes air resistance, allowing the car to break its natural top speed limit without unrealistic acceleration boosts. 3. Safety & Strategy Just like in Formula 1, the system is designed for straights, not corners. Brake Cut-off: Touching the brakes immediately deactivates the DRS, closes the wing, and restores normal downforce to ensure cornering stability. Dynamic Consumption: The charge drains while active, shifting the light bar color back from Green to Red, forcing players to strategically decide when to deploy their boost for the perfect overtake. Technical Features: Custom 3D Wing & Light Bar models. HLSL Shaders: Dynamic texture coloring with alpha blending and neon glow effects. Vector Math: Precise slipstream detection using dot products and velocity vectors. Custom Audio effects for activation and deactivation. https://www.youtube.com/watch?v=mvPintb-5GU Download : https://www.mediafire.com/file/ptmdt6rcjquq4rz/ProRaceDRS.zip/file https://discord.gg/PM6axzEZ
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Actually, I wasn't the one who said AI was stupid I just said that for now, especially chatgpt, it's very limited for complex scripts. I'll try cursor, thanks
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La community italiana su mtasa non è mai stata viva purtroppo
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You're right!! Chatgpt isn't the best for creating complex scripts, but it's a great help for people just starting out with mtasa scripting. Personally, after 12 years, I've forgotten all about scripting Chatgpt and other similar sites are a great help for beginners
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The truth, I had abandoned this project and did not have the opportunity to try your script. But today out of curiosity I asked chatGPT to write me the script and this is the result local vehicleTimers = {} -- Memorizza i timer dei veicoli -- Funzione per controllare se il veicolo è in aria function checkVehicleAir(vehicle) if not isElement(vehicle) then return end if isVehicleOnGround(vehicle) then resetExplosionTimer(vehicle) else startExplosionTimer(vehicle) end end -- Avvia il timer di esplosione function startExplosionTimer(vehicle) if vehicleTimers[vehicle] then return end -- Evita più timer sullo stesso veicolo vehicleTimers[vehicle] = setTimer(function() if isElement(vehicle) and not isVehicleOnGround(vehicle) then blowVehicle(vehicle) -- Esplode il veicolo! vehicleTimers[vehicle] = nil end end, 5000, 1) -- 5 secondi di tempo end -- Resetta il timer se il veicolo tocca il suolo function resetExplosionTimer(vehicle) if vehicleTimers[vehicle] then killTimer(vehicleTimers[vehicle]) -- Ferma il timer vehicleTimers[vehicle] = nil end end -- Controlla lo stato dei veicoli in un loop function monitorVehicles() for _, vehicle in ipairs(getElementsByType("vehicle")) do if getVehicleController(vehicle) then -- Controlla solo i veicoli con giocatori dentro checkVehicleAir(vehicle) end end end setTimer(monitorVehicles, 1000, 0) -- Controlla ogni secondo -- Quando un veicolo esplode, rimuove il timer associato addEventHandler("onVehicleExplode", root, function() vehicleTimers[source] = nil end) chatGPT can write all kinds of functions, it's amazing
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A thousand thanks. I will try this script
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Hi guys. After a loooooong time I decided to do a rework on one of my map but I need a particular script. I have so forgotten anything related to scripting after 10 years and I don't know if there is any event or function related to this yet. I need help creating a script when a certain vehicle stops touching an object after 5 seconds I have the ability to start a function. Such as destroying the vehicle after 5 seconds if it does not touch an object with its wheels. If anyone helps me I will add credits for the script when I release the map. Thanks for the support
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? Guarda che cé il post del discord sopra con tanto di berlusconi.
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https://www.mediafire.com/file/2gel9mo90xcxo3j/Bank_System_Incomplete.zip/file But is incomplete and not compatible with default or other gamemodes U can edit it if u want. Good luck.
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Good job. The other player listen default sound or custom sound? Its 3D sound or client sound? P.S. i have no download the resource, just asking.
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Like this : https://community.multitheftauto.com/index.php?p=resources&s=details&id=5645 But you need edit the model.
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Unfortunately, my job is killing me and I do not have much time lately. Thanks for the comment.
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Bit upgrade. Of Couse. But i want finish first with some details.
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I have already split some projects for dont have lag relax. After finish this base i split on 10 objects.
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Original Images : Current Project (really alpha) :
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Deve avere il tag MTAsa Italia. Se vedono il tag di un clan non vengono. Cioé tipo discord.gg/mtasaitalia
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Crear un gruppo discord di mtasa italia per iniziare. Poi faccio il post principale per far venire la gente.
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Il problema é sempre lo stesso, ovvero l' organizzazione e l' affidabilitá dell' utenza. Io lavoro e la sera non ho un cazzo da fare. Volendo potrei partecipare ma la gamemode rp a me non piace molto. C'é bisogno di qualcosa di più innovativo. Togliendo rpg battle royale cosa si potrebbe fare? Si potrebbe fare un tipo di roleplay post apocalittico il cui unico scopo e soppravvivere.
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Partecipare a cosa? Vogliamo i dettagli.
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Mhh i don't know if is a good idea. You need lose many time for making another battle royal. Open the paracute find weapon and kill. DBD gamemode is a good i think. Anyway good luck.
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No image no code . . . Nothing How can help?
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Crash because the .dff is big. You need divide on 2 or 3 parts.
