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SugarD-x last won the day on October 26
SugarD-x had the most liked content!
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The Police!
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SA? I'm from Liberty City! (I occasionally migrate to Vice City too!)
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Project Redivivus, MTA 0.x, Stuff
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I'm not sure how I missed this, but this should have been in the main parent board for 0.x. 0.6 Nightly 1 is an experimental build that will likely have crashes or error messages arise. Also, I believe your issue is related to the executable you have being the European one. As of right now, to my knowledge only the retail US versions of the executables are supported, (however I would like to fix this in the future). For MTA:VC specifically, you'll need either a US 1.0 or US 1.1 GTA:VC executable for it to work. (Same as most previous versions of MTA 0.x). (I do see that the issue is now resolved, but the information is important for others to reference in the future).
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The MTA Archive website located at files.mtasa.com appears to not be set up correctly anymore, and the archive of files is inaccessible because of this. Attempting to access the website through the alternative domain names, (files.mtavc.com and files.multitheftauto.com), also leads to other error pages. (Specifically files.mtavc.com not being set up, and files.multitheftauto.com displaying a security error page).
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Attention users! You can now add legacy servers, (versions 0.5/0.5r2 and earlier), to the Project Redivivus Server Listing! Once manually added, they will show up in the main server listing alongside 0.6+ servers, and will grab updated data from your server every minute. (This includes if you change maps or other displayed details, and it will update it accordingly). Please note: If your server is offline for at least 10 minutes or more, it will be automatically removed from the server listing, just like 0.6+ servers. You may want to also check this list regularly, as anything requiring the webserver to be restarted will result in the legacy servers being de-listed, and needing to be added manually again. This is an unfortunate side-effect due to ASE, (All-Seeing Eye), no longer existing, and us not having access to forward data to us directly. For anyone who wishes to use the feature, please visit the 0.x Server List page at: https://servers.projectredivivus.com/ Note: This new feature is only for 0.5 and earlier. 0.6 Nightly 2 and onward already automatically adds itself to the server listing, so no action needs to be taken if you are running these versions. 0.6 Nightly 1 may also utilize the legacy system, as it was created before the code for the new server listing existed, and still relies on the old ASE method. The "Version" columns also are a little strange in appearance for many versions prior to 0.6 Nightly 2 due to a limitation with ASE's protocol preventing us from grabbing the correct version numbers or builds in some cases. Unfortunately there is nothing we can do about this, as we don't have a time machine to travel back to before these versions were made to correct their code internally. That all being said, if you find any bugs or discover any issues with the Server Listing, or the manual legacy server system, please advise me right away so I can look into it. Also, ignore all of the "Project Redivivus Test Server" entries on there. They are servers hosted for testing purposes, and are not currently accessible to the general public for the most part. (They may be taken offline later once users begin submitting their own servers to the listing). The versions are accurate, though, and those are real MTA 0.x legacy-versioned servers. They are not fake. As far as progress on 0.6 goes, (as well as with 0.6 Nightly 2 specifically), we are still hard at work trying to bring this to you. Currently the development is still stalled due to a lack of active developers. (Everyone is off doing real life things still). I'm doing what I can to fix little things here and there, however I am not knowledgeable in C++. If you are a trusted member of the community and are interested in helping, please let us know! While we cannot guarantee anything, we are happy to vet new potential candidates to assist us in producing the meatballs necessary to get our spaghetti code ready for release! (At this time, the code is not yet ready for the open-source switch, however this is still planned for 0.6 once the final release version is completed). If you are interested in tracking any progress, a majority of our discussions can be found on our Discord server here: https://discord.projectredivivus.com/ (Currently with everyone else busy, I tend to speak the most, so feel free to chime in! ) Thanks for taking your time to read my book of an "update", and as always, please...stop playing with yourself!
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Glad you think so! Which one are you referring to though?
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The Map Editor only currently applies to Multi Theft Auto: San Andreas. This forum section is for Grand Theft Auto III: Multi Theft Auto and Multi Theft Auto: Vice City.
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That is an issue regarding Multi Theft Auto: San Andreas. This forum section is for Grand Theft Auto III: Multi Theft Auto and Multi Theft Auto: Vice City. Edit: Thank you to whoever moved the topic!
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Hopefully this helps explain that: I would absolutely love to get things rolling again, as I do miss the days when everyone was online and having a great time in MTA 0.x. GTA III and VC are still great games for multiplayer environments too.
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You sure have made a lot of topics about this! I do appreciate the love for the games! I'm right there with you on it. As for the topic, your latest one has my reply about the game. I don't have much of a say as far as the MTA website though. I only manage the Project Redivivus one. Happy gaming!
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I would recommend turning on the FPS limit. The older GTA's sometimes have issues with newer cards. Does this also happen in singleplayer?
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Just a quick thought off the top of my head, but I would recommend making sure the FPS limit is enabled in the game. The older GTA's tend to have issues with newer videos cards causing the FPS to go wild or bug out sometimes. As far as lag goes, does this happen in singleplayer too?
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MTA was unable to validate your serial number.
SugarD-x replied to patovica98's topic in Multi Theft Auto 0.5r2
This is the wrong section. Please refer to the MTA:SA boards for assistance. -
Please see your latest topic for my reply on this. Thanks for the MTA:VC love!
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Love the gameplay! The Sabre Turbo was always one of my favorites in MTA 0.5 VC Deathmatch. I apologize for the late reply. Work has had me so busy that I'm just now getting caught up on forum posts. I actually replied to your question in your other topic here: Hopefully this helps explain things.
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This is not a MTA 0.x issue. Please refer to the MTA:SA sections for assistance.