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eAi

Retired Staff
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Everything posted by eAi

  1. Depends what it did, of course! I'd certainly be interested to see anything interesting done with the web interface.
  2. Support for this could be added to EDF, if someone wanted to do it...
  3. Have you seen https://wiki.multitheftauto.com/wiki/CSharp_SDK and https://wiki.multitheftauto.com/wiki/Resource_Web_Access? You're welcome to improve the SDK, or write your own, of course. Feel free to add it to the wiki if you do!
  4. How about a video or screenshots?
  5. We don't really consider that the person who starts a topic is necessarily qualified to say that it should be closed. That's why we don't have such an option. You don't 'own' the topics you create.
  6. eAi

    lack of cars?

    Depends what server you're on.
  7. Come chat on IRC if you're interested in developing MTA - we'll be happy to help you get started.
  8. eAi

    How to make game more fair?

    The biggest factor that affects your ping is how far you are from the server. Saturating your bandwidth will also increase latency (e.g. if you're downloading at the same time).
  9. Nice - even better if there were passengers!
  10. eAi

    read from .map

    You should just use the map like normal, the use getElementsByType and getElementData...
  11. eAi

    Update CEGUI

    It's been discussed before, and I think vaguely penciled in for post 1.1. It'll be a big job - we've made quite a few changes to cegui, to fix bugs etc, and the file formats have all changed.
  12. eAi

    Delete a file.

    You can't delete a resource with fileDelete. I'd report a bug requesting deleteResource.
  13. What's the first error you get now?
  14. 1. login is provided by the Admin resource I believe. help only shows built-in commands. 2. ver probably always outputs to the console, even if you use it from the chat box. Commands can't tell if they were triggered through the chatbox or the console.
  15. eAi

    Delete a file.

    You mean to delete an entire resource?
  16. How did you get rid of the dxerr.h error?
  17. eAi

    debugscript problem

    The whole point of debugscript is that is brings errors from the server to the client - so it makes no sense to do it on the server. The error could be more helpful though!
  18. eAi

    Synchronization.

    Projectiles (grenades etc) are synced, so that sounds like a bug to me.
  19. Bear in mind that functions like getElementsByType aren't exactly cheap, so be careful how often you run it.
  20. No, that's rubbish code.
  21. No, sadly not. Enabling the skateboard might be something we could do though...
  22. Maps aren't downloaded per-se, they're loaded as elements and those elements are synced with clients. So, yes, that's to be expected.
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