-- Client Side --
addEventHandler("onClientResourceStart", resourceRoot,
function()
if getElementData(localPlayer, "Whatever") then
triggerServerEvent("clientLoaded", localPlayer)
end
end)
-- Server Side --
addEventHandler("onResourceStart", resourceRoot,
function()
for i, player in ipairs (getElementsByType("player")) do
setElementData(player, "Whatever", true)
end
end)