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Everything posted by MX_Master
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Maybe it's just me...
MX_Master replied to Cool-Smurf's topic in Site/Forum/Discord/Mantis/Wiki related
may be updating wiki engine will help if it's not up to date -
yea, thanks to me (: links to offline copies of the mta wiki site placed here
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Official MTA Wiki mirror, updated monthly, is available at https://wiki.static.multitheftauto.com List is newest to oldest backup dates: This is a list of offline copies and online mirrors of the Wiki. Why do we need these? 1. Incase the main site is down 2. It is instantaneous browsing. Its great for scripting faster. Offline/online copy can be an online/offline HTML site, working wiki site, CHM file (Microsoft Compressed HTML Help File), EXE file, WikiTaxi archive or something else, which works and looks like original wiki site. There is currently no online mirror wiki. Feel free to contribute and keep things up-to-date.
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good news (: going to make offline copy..
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Maybe it's just me...
MX_Master replied to Cool-Smurf's topic in Site/Forum/Discord/Mantis/Wiki related
i love you, wiki (: salut -
I hope it will take no more than a week (: p.s.: for example, exactly copy of the iv:mp wiki site in CHM format - 100 mb. I think mta wiki copy will be more than 250 mb.
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Found some problems while downloading whole test wiki site ((: .. many connects with the shortest delays between them.. wiki site/server think - is attack it means many of these pages looks like "Can't connect to database" or something else. I think while downloading mta wiki can be same situation. May be longer delays and less connections will help..
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Program name is "Offline Explorer Pro" (shareware) Found some info about mta wiki backup.. here - https://forum.multitheftauto.com/viewtopic.php?f=13&t=28238 But links there are broken.
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it's a good idea, I'll do the same. Today i found a good soft for downloading whole sites as HTML pages. Already tested it. All navigation hierarchy, styles, images saves like on original pages. Also this program can export off-line HTML sites to many archive types - CHM, MHT, ZIP, EXE, ... Already tested exporting to CHM.. and it looks good. All pages style is saved. Just waiting for wiki normal access. I'll host off-line CHM copy of wiki on my MTA site too. Off-course file size will be large, but ti's not a problem. Sometimes we downloads whole CDs, DVDs.. Large size is not a problem for many people. I think it will be great if we'll create a thread with all mirrors to off-line/on-line copies of the MTA wiki.
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for me too, but will be great if original wiki will work again I think public offline copy of wiki will be good thing. Wiki taxi as a variant - not bad, but something like CHM (Microsoft Html Help File) will be better. I'll try to make this when wiki will come back to us.
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wiki can't be accessed, browser always shows message "Network problem". What's wrong again with wiki?
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This thread may help
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How to register on community.mtasa.com ?
MX_Master replied to [KoG]Rouche's topic in Site/Forum/Discord/Mantis/Wiki related
problem was only in opera browser, in other browser still same problem "A user with this username or email already exists" -
How to register on community.mtasa.com ?
MX_Master replied to [KoG]Rouche's topic in Site/Forum/Discord/Mantis/Wiki related
same problem, but always see this message "The Validation ID was not accepted, please try again", but Validation Code is correct -
It's harder then GUI.. because CEGUI originally supported unicode. All of DX functions/methods uses strings which contains only 1-byte chars, but we needs at list two bytes per char. It's not a little work which needs more C++ brains (:
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To do own implementations you must build all - server and client. And after that you can test your work using both of them. 1.0.4 server's net module may be not compatible with 1.1 client's net module
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Chat strings always stores as arrays of type char. What will be better - using wchar_t arrays OR something else?
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If you know how to do a cashing method just make a patch to source. If not i think we can't add all of chinese unicode chars to startup fonts creation.
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As i can see, you are from China. Can you tell me your most used encoding code-page for Windows? Also i need a list of Chinese Unicode chars with Unicode codes which uses this encoding code-page. Number of GUI fonts chars is limited to RAM, that is why we can add not all Unicode chars, but some of most used.
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Talidan, can you recreate `Unicode` branch from the HEAD `trunk` ? Current changes i will add after that. Some of them is not correct and it will be changed in right way. Also first revision of branch was with not mine errors.
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Yes, whole compiled solution. But it not so important, whole or not, promlem still here.
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Just two problems I have now: Can't merge `trunk` into `Unicode` branch to have the latest changes in the `Unicode` branch too. Any type of merging gives errors. Even if branch have the fisrt revision when it was created, merging still gives errors. Can't connect to loacal testing server by just compiled client. Error "No such mod installed (deathmatch)". I think it's client error, which tells that `(MTA dir)/mods/deathmatch/Client.dll` is not compatible (??) with client. But this DLL was compiled from source too. No changes was made for project `Client - Deathmatch`. Any other `Client.dll` just gives me a constant window with message `Entering the game ...`.
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for testing reasons you can comment in source net module version check
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OK. Also I will use windows charmap utility.
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It will be great if somebody who knows Arabic, Chinese or Japanese will give here unicode glyths codes which they uses.