-=DeNMaN=-
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Everything posted by -=DeNMaN=-
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Well Done MTA team.. looking forward to it's release..
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dam.. the best i can do is this... 101.... 9.. dam... i cant do it.. dam 9's i always have to but 9's in stuff.. 9 999
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GTA World Online - News
-=DeNMaN=- replied to tonton03's topic in General MTA Discussion - MTA 0.1/0.2 Alpha
ok.. so what can we do with these files you've posted here.. what are it's expatiations -
Really guys.. give IJsVogel Kent and Blokker some slack.. they will release it when it's ready, their most probably cleaning it up for the release so it's in a neat little package.. give them some time.. Anyways.. you cant expect them to work on MTA 12 hours a day.. and VC came out.. i know afew of you's have been playing it.. let them have time to play it too... yeah... Thats all i have to say..
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all i have to say is ..... COOL.
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Got the 600meg + preview of HL2. cos i have a fileplanet subscription.. and i think graphics wise doom3 wins but engine physics and gameplay HL2 will kick serious ass.. the 30 min preview of showing what the engine can do is amazing.. it's takin it to a hole new level of gaming.. I'f id software licenced the physics engine homke Version 2 or what ever it's called... it would be unbeatable.. i mean this other company has been developing this physics engine for 3 years and have just finished version 3..... that would be awsome
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Got the 600meg + preview of HL2. cos i have a fileplanet subscription.. and i think graphics wise doom3 wins but engine physics and gameplay HL2 will kick serious ass.. the 30 min preview of showing what the engine can do is amazing.. it's takin it to a hole new level of gaming.. I'f id software licenced the physics engine homke Version 2 or what ever it's called... it would be unbeatable.. i mean this other company has been developing this physics engine for 3 years and have just finished version 3..... that would be awsome
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Got the 600meg + preview of HL2. cos i have a fileplanet subscription.. and i think graphics wise doom3 wins but engine physics and gameplay HL2 will kick serious ass.. the 30 min preview of showing what the engine can do is amazing.. it's takin it to a hole new level of gaming.. I'f id software licenced the physics engine homke Version 2 or what ever it's called... it would be unbeatable.. i mean this other company has been developing this physics engine for 3 years and have just finished version 3..... that would be awsome
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i thought oMg stands for "oh My god", as a aussi wog would say.. Sorry been watching too much pizza. If you haven't seen it you wouldn't understand.. Oh and im looking for a clan.. can someone help me out.. who's still recruting
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haha, yeah black... like xerox said..
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Dude.. thats a weird bug with the camera.. which truck was it.. i wanna see if i can recreate that bug
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I second that..
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Me LOVE YOU MTA... BIG HUGS.... Well.. i have to control my self now.. only 7 days to prepare.. thats not enough time.. what shall i do.. help.. my heads expanding.. ahhhhhhhhhhhh..
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Me LOVE YOU MTA... BIG HUGS.... Well.. i have to control my self now.. only 7 days to prepare.. thats not enough time.. what shall i do.. help.. my heads expanding.. ahhhhhhhhhhhh..
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Dude.. Thats a nice idea.. but for someone who has to program this gameplay into vice city.. i think it could be done but would take some time to get around some loop holes and stuff.. But yeah.. really good idea.. oh yeah and you would need a huge document to discribe to other ppls how to play it.. it's not somthing you can just hop on and play me thinks..
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Thanx Dude.. ill try it tonight after work
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Well, i didn't see one thing in that preview that was scripted.. that is amazing stuff for a 3d engine.. i think doom3 is going to have a run for it's money this year.. I wonder what the system specs are for that computer running that preview
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I managed to get 295ft on the bike but i wasn't tryin hard.. but i have found out not to use the stairs going up the side of the buildings to get maximum distance but to use the small wooden pillers in the allyways. Then you could easyly get over 300ft i recon.. hey what do we win with this small Competition anyways.. an advanced copy of MTA.. haha only joking.. i wish.. i'v gotta start practicing jumps with this super fast bike..after work.. Oh one thing.. i'v seen on other pics that you can pop wheelies and stuff.. whats the default key for that..
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Possible problem with Speed mode
-=DeNMaN=- replied to a topic in General MTA Discussion - MTA 0.1/0.2 Alpha
Well. its good to see somthing different for a change instead of Deathmatch and CTF all the time. Somthing orgional for a change is a good thing me thinks.. -
G'day all.. I could't find this with the search so here's the question.. Will the Client GUI have a LAN server browser to search for Servers within the same IP rage or will you have to type in the IP address at all times.. I ask this because i have a LAN cafe and i know ill be having all sorts of trouble with MTA and inexperanced users. A LAN browser would be easier option i recon. Otherwise i will have to put posters with instructions on how to connect to the server and which IP address to connect to... If this has been mentioned before.. sorry. i couldn't find it and i haven't seen this question in previous posts.
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Nice job Blokker_1999 nice and simple, straight to the point.. It's going to look very easy setting up at MTA server at my LAN gamming cafe... Cant wait..
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Multiplayer and ViceCity
-=DeNMaN=- replied to a topic in General MTA Discussion - MTA 0.1/0.2 Alpha
Yeah i really hope MTA can do somthing with VC, from what i'v seen this this new review on VC for PC with screenshots and built on DX9, it looks great to me.. i cant wait cos i'v never played it on PS2.. Computer and videogames.com review Mr.Bill: I'll just fix this...
