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7URB®B

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Everything posted by 7URB®B

  1. Ok, my mate [LR]Jbeta (http://www.mtalr.cjb.net/) has uploaded the head advertisement for us. Those are the links to the file: http://www.mtalr.cjb.net/mtar24hm.mp3 and: http://www.savefile.com/files/5560007 It can be modified if u guys consider it. just post your opinions. Thnx to [LR]Jbeta for uploading the file .
  2. Ok then, i did not remember how radio station will works in san andreas . So it will be easier, as Bump said, just advertisements. So it would take.. 1 week or so having voice samples and and all the info .
  3. haha great chode! I also made a news bulletin. It just needs some "gta-style" news to be narrated and some1 to narration. Id like to know what kind of music we re going to insert, how many advertisements and stuff like that. In my opinion 24 hours radio should need less than 1:30-40 minutes songs to get at least 12 songs aside comercials, which would be enough with 4-5 minutes including all advertisements. If you letme i would finish the entire radio station as soon as i got or i know what it will contains. I think it would take 1 or 2 weeks once i know at least the songs it will includes for wav conversion, mixing and stuff. Yo Bump i would also collaborate making some sfx for MTASW if you want . I would recreate light sabers sounds, ships engines, collision sounds and so on. I remember i have seen some program to replace the vice city sound files so it should be easy to do.
  4. Ok i made an 10 seconds head advertisement. Its 141 kb mp3 file. I just need somehow to up load the file, would someone recomendme some good site for it? I have tried a few of them bu they takesme nowhere . It says -multi theft auto radio---24 hours music- contains background music, sfx and something more... .
  5. Im working on it . I can create comercial sounds, music, voice mixing and stuff, but dont askme to interprete big texts like that lol, im really not capable to speak english that level . Anyways, i would record some little phrases for advertising and stuff if you want .
  6. Hey i would help with this stuff Mr.Bump im an fruityloops 4 p.e. and wavelab lite expert. I can send you afew samples if you want. I also have got near 200.000 wave samples where i take excepts from to create songs and stuff.
  7. 7URB®B

    Raid

    I and afew [LR] members were playing yesterday a funny game we called "Raid". Its a mix between Manhunt and kinda Invasion. To play Raid you will need at least 1 cop and just 1 or 2 robbers, sailors, it will depends on how many cops there are (Target can select some other skin except for cop). How to play/rules: All cops keeps waiting one minute or so out of mansion while target/s hides inside the mansion. Just interior of the mansion is available to play except for roof, unless you to fall to the street, then you will lose. Cop who kills target becomes target next round. Cops will continuously attack mansion even they gets killed till next round. No nicknames no radar: To make it more interesting we wont be able to see nicknames by pushing "F10" either radar by going to your options/display setup/radar off, tracks only/. This way you wont see nicknames or blips in your radar but you will recognize the target/s for their clothes or skin. This requires trust from you to your friends and viceversa so fair play gentlemans this is a game.
  8. Thnx Mr.Bump, as i told you, its an honor for me to join you guys . Edit: Hey, shouldn´t i be in that member list? People wont trustme when they see my new tag .
  9. I wouldnt be more agreed with this.
  10. Slothman wrote: Lol, Minigame:Bar Fight. Ransom wrote: What you mean Ransom?
  11. Sry, but.. how do i change the poll options?, i cant see them when editing..
  12. Well i was just wondering if it would be possible to bring the concert hall back. I remember in 0.2 when you was able to access this place and have fun with your mates or just b*tching inside. It would be used to another COTH (capture of the house) or as clan head quarter. I love the way it would work cos it has only one entrance and only one exit. On the other hand, its a no playable area of the game in single player, so people who never entered or just has seen it in sp missions would enter and have fun in this MTA exclusive place. __________________________________________________________ Mr.Bump wrote: If i understand right, this meants we would be able to enter/get absolute everywherein the game. Even more "unaccesible interiors", such as lawyers, the one at papper factory (where money printers), the studio, which was also accesible by concert hall between others... The only problem with this its that it will needed to delete a few of the actuall load buildings/places. Now its when users should give their ideas. I mean, if you would like to enter lawyers, concert hall, papper factory interior, activating roof acces such as the one at VCN building, (do not confuse with elevator one) rather than for example ocean view hotel, stadium dirtring, hotring or so, as Mr.Bump just said. Personally, i dont use to see people at dirtring or hotring cos there are actually no vehicles inside (pls, correctme if im mystaken about the vehicles). Places like ocean view hotel has been walked and walked lots of times for users so chaging these facts we would see new interiors or get acces to unseen places.
  13. I meant just creating paths, no trace of i.a. or interaction skills. Just like a phantom walking down the streets The ped-bullets fact.. hmm.. i still dont controle at that level. Anaways it must be a way to recognize peds as obstacle like normal gta game. Maybe it would be possible to adapt the single player ped enviroments to mta, but i really dont know how it would work..
  14. I got a little idea for NPC´s: I think it would be possible to synch peds same way as time/weather its. Theoretically you would create an 24 hour multi-ped path, this path would consists in lots of peds with pre-stablished routes arround the city inside an 24 hour clock, bassically as time/weather actually works. Gta usses to autogenerate them, u cant see the same person in same place at same hour today, tomorrow and so on.. so the autogeneration fact makes me dubt about this possibility. I need to document myslef about this, but what do you think?
  15. Yeah thats what i meant, in that time it was no possible unless u were cheating. (U better not mohah). /me wrote: "Today" i can tell you guys: Its done! yay! (Sry about the new topic but it was something i had to do, something i promised and i couldnt keep, till now.)
  16. /me wrote: MR.Bump wrote: Ransom wrote: Maybe some of the older MTA players remembers a little promise i made about getting on top of that building near malibu (underground flying glitch one) to walk between on top players. I had to terminate with that bug coz in 0.3 (if im not mystaken) u wasnt really able to do this even glitching, which was and its the only way to do this. Actually there is a way to finally explain how the hell does some can get there. Im refering to that glitch where u set off your frame limiter. I know that glitch is not wellcome in the comunity, but i just wanted to point that now its possible. I got no pics to demostrate it coz every1 knows about that. The point its that now u can get up there by using the pizza boy by using this glitch. You just got to face building, perform a wheelie and then hit nitro till you get on top. http://forum.mtavc.com/viewtopic.php?p=101315#101315 (Unbroken promise at least )
  17. The old Robpols server... aah.. that wonderfull ages.. Sup Ransom knows.. i been a long time out of internet traffic But know im back.. finally back!!! I hope to see you soon in some DM server and fight (like old times)
  18. The blog idea its hella cool, people would know how Blue progress, even noobs dont understand what it talks about. I mean, if you dont know what synchronizyng or stuff like that means, then u should learn more about the game/MTA. Personally i´d like to know how the team works and what are they doing to make up Blue. It would be cool if there were a lil weekly post on forums explainning or telling people how things are going.
  19. WOHOO! MTA Blue is now at 70%! keep it that way guys. =D>
  20. I think you re wrong man, remember that at the begining you cant cross that bridge near El Rodeo, the one which crosses to San Fierro island from Los Santos near lighthouse. The only way u got to get out of the island its by swimming or by heli (which are not available at the begining), anayways cops will shoot you down as you get to the forbiden land. Broken bridges or in work progress exists in game. EDIT: At the begining of the game the map is set to impede acces to another city. This includes broken or under construction roads or areas to impede acces by land. That is what i meant.
  21. San Andreas pre-stablished colors would work nicely. There re 8 gangs including the families, these are: -Grove Street Families: Green. -The Ballas: Purple. -Varios Los Aztecas: Soft Green. -Los Santos Vagos: Yellow. -San Fierro Rifa: *Soft Green. -Triads: These dudes looks like men in black. -Da Nang Boys: These guys has no a concrete color. -The Mafia: Same as the last group, they would spawn as special players. -With out mentioning the cops, army, fire dept... Only problem with this, its that on the whole these gangs only controles the Los Santos area, except for Da Nang boys and San Fierro Rifa who can be located out of Los Santos limits respectively. EDIT: It also should rock to spawn as pedestrian or rpg characters, like normal cityzens, you would be able to do rpg works aside the ussuall gang players.
  22. Well, if u can separate the whole map, for example as the cities are separated in normal game, (broken bridges and stuff..). The only problem i c its the possibility to get to another cities if there re available helis. U know ppl tends to scape the stablished limits, on the whole bored noobs lol. Anayways even servers works with 32 players it must rock.
  23. hmm.. patriot and cheetah are the best vehicles. Patriot can get almost everywhere and cheetah.. oh.. my cheetah! lol perfect squaring.. but not fast like hotring racer which is hella crashable
  24. I think in San Andreas the servers should work by city (Los Santos, San Fierro and Las Venturas) as GTA3:MTA actually does. In my opinion that can keep players stay close, due to the size of each city. Using entyre map should also be great if blue can support massive playing. I also got a lil idea for an rpg possible mode: It must be hella awesome to buy your own enterable house, even if interiors are generated randomly. This idea would also rock for massive playing.
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