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Sintax

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Everything posted by Sintax

  1. Hey, I really don't understand that last post, but I'm gonna ask a question anyway. You guys are gonna use a modified main.scm for the actors and such in the next version, right? Or is that just for the multiplayer modes? (Although it seems it would be easier to program those modes into the server) Barna's program seems to spawn actors and cars no problem without modifying any files, so I guess it's possible.
  2. How dare you, sir?! ...Hey, do you guys need a C++ coder?
  3. I got memory reading, writing, tcp/ip communication, both client and server programs, everything but the damn actors. In C++ with a spiffy MFC interface. I was bored.
  4. I've coded the begginings of an MP mod in C++, but I can't figure out how to spawn actors for the other players or anything. Maybe I'll give everyone the source to that if I'm still stuck later on.
  5. Most of this stuff could be pretty easy implemented, like commands to kill/move a player, blow up his car, etc, with some kind of command system put in. The only thing is spawning cars and actors and such. So far I've created my own MP Mod but I can't figure out how to spawn anything. I don't think MTA knows how to, either (without using a modified main.scm), but Barna seems to have it figured out. If there's a way to use the commands discovered in the main.scm at run time my editing memory addresses, theres a whole lot that would be possible.
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