function player_Spawn ( posX, posY, posZ, spawnRotation, theTeam, theSkin, theInterior, theDimension )
setElementData( source, "Protection", true )
setElementAlpha( source, 125 )
setTimer (
function ( player )
if ( player ) then
setElementData ( player, "Protection", false )
setElementAlpha ( player, 255 )
end
end
,1000, 1, source
)
end
addEventHandler ( "onPlayerSpawn", getRootElement(), player_Spawn )