local vehMarker = createMarker ( 312, 1824, 18, "cylinder", 1.5, 0, 0, 255, 150 )
addEventHandler ( "onMarkerHit", vehMarker, openVehicleSpawnServer )
function spawnVehicleServer ( )
local x,y,z = getElementPosition(source)
local myVeh = createVehicle(525,x+5,y,z)
if myVeh then
warpPedIntoVehicle(source,myVeh)
outputChatBox("Fahrzeug erfolgreich gespawnt",source,0,153,0,true)
else
outputChatBox("Fahrzeugspawn fehlgeschlagen, kontaktiere den Scripter/Hoster!",source,190,160,050)
end
end
addEvent ("SpawnVehicleServer",true)
addEventHandler ("SpawnVehicleServer",root,spawnVehicleServer)
P.S: You have the function: "openVehicleSpawnServer", right?