theVehicle = { } 
  
function admt ( thePlayer ) 
    if isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( thePlayer ) ), aclGetGroup ( "Admin" ) ) then 
        local x, y, z = getElementPosition ( thePlayer ) 
        local rx, ry, rz = getElementRotation ( thePlayer ) 
        theVehicle [ thePlayer ] = createVehicle ( 526, x, y, z, rx, ry, rz, "Staff Car" ) 
        local handlingTable = getVehicleHandling ( theVehicle [ thePlayer ] ) 
        warpPedIntoVehicle ( thePlayer, theVehicle [ thePlayer ] ) 
        local newVelocity = ( handlingTable [ "maxVelocity" ] + ( handlingTable [ "maxVelocity" ] / 100 * 40 ) ) 
        setVehicleHandling ( theVehicle [ thePlayer ], "numberOfGears", 5 ) 
        setVehicleHandling ( theVehicle [ thePlayer ], "driveType", 'awd' ) 
        setVehicleHandling ( theVehicle [ thePlayer ], "maxVelocity", newVelocity ) 
        setVehicleHandling ( theVehicle [ thePlayer ], "engineAcceleration", handlingTable [ "engineAcceleration" ] +8 ) 
    end 
end 
addCommandHandler ( "staffCar", admt )