function globalMessage ( thePlayer, cmd, ... ) 
    if ( not isPlayerMuted ( thePlayer ) ) then 
        local message = table.concat ( { ... }, " " ) 
        local name = getPlayerName ( thePlayer ) 
        outputChatBox ( "#a22222Global|#FFFFFF".. name ..": #aaaaaa".. message, getRootElement(), 255, 255, 255, true ) 
    else 
        outputChatBox ( "You're muted!", thePlayer, 255, 0, 0 ) 
    end 
end 
addCommandHandler ( "Global", globalMessage )