--// Quick Example
local myCol = createColRectangle(1024, 512, 20, 20) --// this is how you create the col
local myRadar = createRadarArea(1024, 512, 20, 20, 0, 255, 0, 255, root) --// with radar area you can detect your col easier
function onColHit(hit, dim)
if getElementType(hit) == "player" then
killPed(hit)
outputChatBox("You were killed", hit, 255, 0, 0, true)
end
end
addEventHandler("onColShapeHit", root, onColHit)
You have 6 types of colshapes, in this example I used the Rectangle one