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Showing content with the highest reputation on 17/08/21 in Posts

  1. Lights Add-on for MTA:SA Map Editor Download resource on GitHub > This resource is still a beta release and under construction. Use at your own peril. You want to add lights inside the MTA:SA Map Editor? You've come to the right place. Installation You must download and install the following resources to use this resource: dl_core by @Ren_712 dl_lightmanager by @Ren_712 Once you've installed the prerequisites, we can install this resource! Download the latest release on GitHub Put the resource inside your MTA San Andreas 1.5/server/mods/deathmatch/resources folder Refresh resources by running refreshall in your server console The add-on is ready for use! How to use in map editor Start the map editor resource (editor) or enter the Map Editor from the main menu Click "definitions" from the top editor menu Add "editor_addon_lights" to your definitions and press OK "dl_lightmanager" resource should have been automatically started, if this is not the case, please start it manually Hover on the buttons in the bottom-left corner, and scroll your mouse wheel once Click the "Light" button to place a new light into the game world Double-click the light to change its properties Once you've finished with your map, save the map in a resource How to use with a saved map Start your map resource together with this "editor_addon_lights" resource, and you should be able to see the lights placed in the game world using your defined settings! License MIT License Copyright (c) 2021 patrikjuvonen Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Download resource on GitHub >
    3 points
  2. I'm excited to show you my latest tool. This time it is something different than my previous tools. It is a bigger project which came to my mind over 2 years ago. I failed at first time because I had trouble with rotations (built in mta function doesn't work well so I had to use quaternions which caused problems as well). Moreover one of devs was working on new editor and he was going to add multi selection option but he cancelled the project. After 2 years I decided to finally write it and also add few additional features. Many hours spent on the tool, thousands lines of code but here is it. I hope you like it and find it useful. Personally I think it should speed up your mapping a lot. Few features might look complicated (actually they are easy to use) so I advice watching or reading tutorial carefully. Features Let's see what this tool is capable of! Create groups of elements using various selection tools and element filters a. edit their position and rotation around all axes b. change their properties - all popular element types are supported c. clone / delete options d. large group support enables you to move / edit whole parts or even maps Duplicate 2 groups Change pivot position Add groups to library a. browser with search and sort options b. loading big groups enables you to join many maps into 1 c. import option which adds all MSTU groups from a given map Cover groups a. create your own cover variations or object compositions b. default cover settings makes covering even faster Customize tool settings on your own needs Download More info and full tutorial you will find here: https://www.thecrewgaming.com/forum/showthread.php?tid=2467&pid=12255#pid12255 Support me If you want to support me leave feedback and also you can buy me a coffee so I won't starving. Thanks a lot! Buy Coffee Feel free to ask questions below or via PM/discord. I'm also opened for script requests. I will keep updating the tool in case you find some bugs. Discord: https://discordapp.com/invite/C4TRxr8
    1 point
  3. pAttach Optimized bone attach thanks to the new MTA functions/events. This resource doesn't match with well known bone_attach, you can not use the same parameters! Documentation moved to GitHub! Go to GitHub...
    1 point
  4. Effects Add-on for MTA:SA Map Editor Download resource on GitHub > You want to add effects inside the MTA:SA Map Editor? You've come to the right place. Installation Download the latest release on GitHub Put the resource inside your MTA San Andreas 1.5/server/mods/deathmatch/resources folder Refresh resources by running refreshall in your server console The add-on is ready for use! How to use in map editor Start the map editor resource (editor) or enter the Map Editor from the main menu Click "definitions" from the top editor menu Add "editor_addon_effects" to your definitions and press OK Hover on the buttons in the bottom-left corner, and scroll your mouse wheel once Click the "Effect" button to place a new effect into the game world, there are also many particle types you can place into the game world Double-click the effect to change its properties, such as type, draw distance, sound, density, speed and respawn Once you've finished with your map, save the map in a resource How to use with a saved map Start your map resource together with this "editor_addon_effects" resource, and you should be able to see the effects and particles placed in the game world using your defined settings! License MIT License Copyright (c) 2021 patrikjuvonen Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Download resource on GitHub >
    1 point
  5. function stringToMS(str) local ms = 0 str = str:lower(); ms = ms + tonumber(str:match("(%d+)%s*s") or "0") * 1000 -- Seconds ms = ms + tonumber(str:match("(%d+)%s*m") or "0") * (1000 * 60) -- Minutes ms = ms + tonumber(str:match("(%d+)%s*h") or "0") * (1000 * 60 * 60) -- Hours ms = ms + tonumber(str:match("(%d+)%s*d") or "0") * (1000 * 60 * 60 * 24) -- Days ms = ms + tonumber(str:match("(%d+)%s*y") or "0") * (1000 * 60 * 60 * 24 * 365) -- Years return ms end
    1 point
  6. DOWNLOAD: https://community.multitheftauto.com/?p=resources&s=details&id=18330 Speaker system, it lets players create their own boxes to stream music (internet radio, and sound links like .mp3), and other players will hear it. - Sizable list of preset internet radio stations (see pic) - Players can also use custom URL, to play their own music - Speakers will be placed near player, or if they are inside a vehicle, it will be attached to their vehicle - Song title, if present, will be displayed above the speaker - Players (with "Turn other box" button) can decide if they want to hear everyone's speakers, or only their own speakers. This is useful for not having to listen to other people's music taste, a lot of music mixing with eachother, limited bandwidth, and for security aware users. This option will be saved in client settings file. - Admins can see the name of player who placed an individual speaker (hold left alt) and delete a speaker with /delbox [ID]. The ID is displayed next to speaker owner name. Hope someone finds it useful!
    1 point
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