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Hello. 2019 is nearing to an end, so here is our traditional "A year in Recap" post for you. Below you can find the summary of what has happened this year - along with the current status of an entry (where applicable) and other things that might be interesting to you. ? 2019 in Recap Late January, we have refreshed our Forum Rules - we gave them a new look and rephrased a bunch of paragraphs to make them more clear and easier to follow. In May, we have decided to drop support for Windows XP and Vista in our future releases. These operating systems are no longer supported by Microsoft and only a handful of our players still use them. We have advised our players to upgrade their PCs to newer Windows versions. While Windows 7 support will be soon ended by Microsoft as well, we still intend to support it in MTA:SA for a while. In July, we have opened an User Guides section on our forums, which aims to provide our users with quality guides and tutorials for various MTA-related topics. We are still looking into improving this concept. On 31st of August, we have released Multi Theft Auto: San Andreas 1.5.7. This release was focused on performance improvements, minor scripting additions and bugfixes. It is still the current release and, as mentioned above, is the last main release for Windows XP and Vista. On the same day, we have asked you guys to help us re-design our community website. The work on the new community is currently on hold however. Later in September, Rockstar Games has released GTA: San Andreas for free on their launcher app (for a limited time). We have added support for it in MTA:SA shortly after. 26th of October marked the 15th anniversary of Grand Theft Auto: San Andreas original release on PS2. While it was not the game we started with, it was the game that allowed us to make MTA the successful mod it is today. ? A bunch of interesting MTA:SA-related YouTube videos from this year MTA SA: SAPDFR Online Gameplay 171 (Flaming in the Cold) - server SAPDFR.org, video by Armor23OnPatrol [DM] NeiT ft. Gteatero ft. nX_ - Demons Skills 3 - video by GercszTV FBX replace per element feature - concept and video by CrosRoad95 [MTA SA] Let's play S.T.A.L.K.E.R. - server ex-zone.ru, video by TEDERIs MTA:SA - Legend Mercy Tactics - video by TheGam3r23 MTA:SA Hydra Stunts 2019 [SW]Supa Innovation - video by SupaHotFire ? Current player counts and version fragmentation statistics Type Amount of players Date / Time Recent peak number of concurrent unique players 31808 players 2019.12.15 (at 17.30 GMT) Highest recorded number of concurrent unique players 34653 players 2018.02.03 (at 17.30 GMT) Recent number of daily unique players 132450 players 2019.12.21 (Saturday) Highest recorded number of daily unique players 185818 players 2018.02.03 (Saturday) Recent number of monthly unique players 531728 players November, 2019 Highest recorded number of monthly unique players 805903 players January, 2018 Player counts were lower than the ones from last year, but they're still large. Again, it's great to see that so many players are still interested in GTA:SA even though it's over 15 years old now! MTA:SA Version or series Percentage of players using that version or series as of 22nd of December, 2019 1.6.0 (old-alpha) 0.1% 1.5.7 97.80% 1.5.6 1.20% 1.5.5 (and older) 0.70% 1.4.x 0.1% 1.3.x 0.1% The latest stable version is the most popular one - and that's good. ? Status updates Not much to say at the moment. Things have slowed down a bit, but we are working towards the next release. That's it for now. Happy Holidays and best wishes to all of you in 2020! ?? -- MTA Team2 points
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السلام عليكم ورحمة الله وبركاته طبعا الكل كان يعرف اني معتزل لكن الان الحمدلله رجعت وهذا الموضوع بستغله في نقطتين اعلان رجوعي وفتح سيرفر جديد بعودتي زي ما تقول لعبه عشان الادمن ما يعرف الموضوع تبع اي قسم هههههه فيخله هنا المهم مع رجعتي رجعتلكم مع سيرفر GGC اللي الموقع الخاص فيه https://ggcrpg.com/ بالنسبه لايبي السيرفر mtasa://51.83.99.215:22003 الافتتاح باذن الله غدا في الليل الساعه 5 بتوقيت السعوديه تنورونا السيرفر يدعم عربي+انجليزي+فرنسي الموقع يدعم العربي والانجليزي يا ليت اللي عنده وقت يترجم الموضوع بالقسم الانجليزي بالتوفيق1 point
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The server will be closed at some point during the night while we apply the update. This is an update that brings a couple of innovative features to NFS:SA. The new minivan: Moonbeam! Calling it simply a "minivan" doesn't make it justice. Moonbeam was made to be the true modular car of NFS:SA. You can keep it a minivan, turn it into a panel van, make it a pickup truck or even convert it into Burrito. Your choice. You can even make it a BMW! Track builds, Off-road builds or even Drift builds are possible. Moonbeam is the first AWD car making it to class E (as Unique). I bet you weren't expecting that one! The parts: Moonbeam is launching with a total of 64 parts for you to customize it with. More to come in the future, as it is far from finished. - 7 Bumper Sets - 4 Hoods - 17 Headlight options (including 3 full front swaps) - 11 Taillight option - 5 Roof options - 6 WideBody Kits Not only Moonbeam's visuals are unique but also its engine sound, but, in case you are looking for something more "meaty", try Whas' sound pack mod, which already features an alternative engine sound for Moonbeam. You can unlock Moonbeam by completing the Road Trip Level 3 task. If you happen to already have it completed, Moonbeam will be already unlocked for you. The new Challenge Series! Still in Beta, the Challenge Series is a feature similar to NFS Carbon's of the same name where you complete a set of 3 challenges to receive a reward. You are given a preset car with a custom setup for every challenge. So far there are only 5 sets of challenges of moderately easy difficulty, but, in the future there will be many more sets with much harder difficulty, various new challenge types and even cooler rewards! At the moment, 22 new unique window tints and 17 new unique headlight colors are unlockable through Challenge Series. Special thanks to Klampy, Remolit, Berkayy, Yokou, Neonke, Tekk, Fayde, Broski, Whas, Skript and Scaftz for helping with these features and keeping it a secret. Also, special thanks to Racko for modeling the interior for Moonbeam's SRT roof. Challenge Series car visual designers: 1-1 Primo; 3-1 Vincent; 3-2 Uranus; 4-2 Jester; 4-3 Euros: Klampy 1-2 Futo; 1-3 Sentinel; 2-1 Emperor: Remolit 2-2 Cadrona; 2-3 Dukes; 3-3 Banshee: Orbacle 5-1 Moonbeam: Fidelus 5-2 Moonbeam: neonke 5-3 Moonbeam: yokou Others: - Fixed a bug that caused some maps to not load. - Added a new widebody kit and two roof types to Elegy, made possible by a donation from AgileCrocodile. And because we're on the winter holidays, everyone who logs in before the new year will have a week of premium granted. Not only, but rewards for all race types are also doubled during this time! Have fun, everyone! https://www.nfssa.com Discord Server : https://discord.gg/6C63mP71 point
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processLineOfSight é meio bugado, além de ser pesado. Você pode verificar a posição do clique e compará-lo com a posição do porta-malas. Se clicou perto da posição do porta-malas, então considera como clicou no porta-malas. function fClientClick (button, state, absoluteX, absoluteY, worldX, worldY, worldZ, clickedElement) if (button == "left") and (state == "up") then if not getPedOccupiedVehicle(localPlayer) and isElement(clickedElement) and getElementType(clickedElement) == "vehicle" then -- if getElementData(clickedElement, "Owner") == localPlayer then local cx, cy, cz = getVehicleComponentPosition(clickedElement, "boot_dummy", "world") -- Obtém a posição do porta-malas if (math.abs(cx - worldX) <= 1) and (math.abs(cy - worldY) <= 1) and (math.abs(cz - worldZ) <= 1) then -- Se a diferença entre a posição clicada e a posição do porta-malas for menor que 1 (clicou perto), então: print("Clicou no porta-malas!") else print("Não clicou no porta-malas.") end if (boot) then destroyElement (boot) end if (target) then destroyElement (target) end boot = createMarker (cx, cy, cz, "corona", 0.1) -- Somente para testes. Marca a posição do porta-malas em azul. target = createMarker (worldX, worldY, worldZ, "corona", 0.1, 255, 0, 0, 255) -- Somente para testes. Marca a posição clicada em vermelho. -- if not guiGetVisible(weaponWindow) then -- guiSetVisible(weaponWindow, true) -- triggerServerEvent("RefreshListWeapons", resourceRoot, getElementModel(clickedElement)) -- triggerServerEvent("OpenVehicleTrunk", resourceRoot, clickedElement, true) -- end -- vehicleClicked = clickedElement -- end end end end addEventHandler ("onClientClick", root, fClientClick) Se você quer que ele aceite cliques mais precisos, vc pode diminuir aqueles 1 da condição. Quanto menor o valor, mais perto do porta-malas precisa ser o clique para ser considerado no porta-malas.1 point
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سلام عليكم ورحمة الله آخخبااركم ان شاء الله طيبين وعيد سعيد عليكم وينعاد عليكم بالصحه والفرح --------------‐----------------------- في هذا الموضوع عندي مود لوحة الانتقال الجديده ~~` افكارها قد تكون جديده الله اعلم ??? لمعرفة كل شي عن المود في هذا الرابط / الفيديو وبالتـــوفييقء ~~ |~ الإهداءات ~| @!#DesTroyeR_,) @MrKAREEM @Mr.Falcon @DABL @KillerX @NX_CI @[AcM] - Major . @MR_Mahmoud @Ahmed Ly @MR.Mosa @N3xT @Abu-Solo @SuperX @#BrosS @iMr.WiFi..! @Mr.CnTroL @Abdul KariM @Hakan @!#NssoR_) و جميع أعضاء المنتدى 1 point
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Thanks for this! we'll still improving our ideas to bring you better and better maps!1 point
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Merry Christmas and happy holidays everyone. Feliz natal e feliz fim de ano para todos. E um salve pros BRs ?1 point
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Hey, i reworked mta community webpage. I apologize in advance for my bad english Russia power!1 point
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اريد النقد اليوم لكن لا اقصد التحطيم اعتبر كلامي تحفيز ماتزهقو من تكرار المودات يعني مود من 2010 تضيف زر جديد ب2019 وتقول حصري , على الأقل كان ي اكس ولما يتنقل تجي كامرا او تأثير جميل شوفلك أفكار جديدة انت قاعد تدور في حلقة غير منتهية + الكلام للجميع المود جميل لكن قديم ومشكور على تعبك وتسلم على الإهداء بالتوفيق ان شاء الله نشوف تطور أحسن1 point
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