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darles92 race maps


darles92

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Hi, I was looking for some really good racing maps.

When I noticed not many real tracks are made in mta I decided to make some of them.

I started with something small.

Martinsville Speedway

https://community.multitheftauto.com/index.php?p= ... ls&id=1731

Here is 1:1 scale Martinsville Speedway, shortest track in NASCAR Sprint Cup series. Track is 0.5 mile long.

Banking:

Turns 12°

Straights 0°

Map have 32 spawnpoints, all located in pits.

You can drive all 3 Hotring types. Hotring, Hotring A and Hotring B.

You must drive to pits, to repair car. Your car will slow down in pit.

I have used railroads upside-down, so bumpy layout slows cars down.

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Here some pictures from map editor:

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These maps are for SA-MP racing server.

Here video by my friend showing map in converted to SA-MP.

Later, with my friend, we started making famous Daytona.

Daytona International Speedway

https://community.multitheftauto.com/index.php?p= ... ls&id=1732

Here is 1:1 scale Daytona International Speedway is 1 of biggest and most important races in the NASCAR Sprint Cup series. Track is 2.5 mile long.

Banking:

Turns 31°

Tri-Oval 18°

Straights 2°

Same as Martinsville:

Map have 32 spawnpoints, all located in pits.

You can drive all 3 Hotring types. Hotring, Hotring A and Hotring B.

You must drive to pits, to repair car. Your car will slow down in pit and on grass.

I have used railroads upside-down, so bumpy layout slows cars down.

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Turn 1 with closed roadcourse

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Turn 2 with Lake Lloyd and closed roadcourse part

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Pits enterance

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pits, tri-oval and grandstands

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Here my video showing map in converted to SA-MP.

Richmond International Raceway

https://community.multitheftauto.com/index.php?p= ... ls&id=1739

Here is 1:1 scale Richmond International Raceway D-shaped oval. Track is 0.7 mile long.

Banking:

Turns 14°

Straights 8°

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DOWNLOAD

Martinsville Speedway:

https://community.multitheftauto.com/index.php?p= ... ls&id=1731

Daytona International Speedway:

https://community.multitheftauto.com/index.php?p= ... ls&id=1732

Richmond International Raceway

https://community.multitheftauto.com/index.php?p= ... ls&id=1739

WARNING!

These maps are in old MTA 1.1.2 format, If someone know how to convert to new format, feel free to do it.

Edited by Guest
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Now some not real, imaginated tracks in San Andreas

Blackfield Speedbowl

https://community.multitheftauto.com/index.php?p= ... ls&id=1735

This is very small speedbowl in Las Venturas Blackfield Motorbike School

As my other maps, 3 Hotring types and repair in pits.

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Blackfield Stadium Circuit

https://community.multitheftauto.com/index.php?p= ... ls&id=1740

This is 3 laps, 3 Hotring types night circuit around stadium in Las Venturas

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Doherty Speedway

https://community.multitheftauto.com/index.php?p= ... ls&id=1734

Special night race in San Fierro Doherty Driving School

Also 3 types Hotring and repair in pits.

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Fort Carson Triangle Speedbowl

https://community.multitheftauto.com/index.php?p= ... ls&id=1736

This is diffrent map, it is TRIANGLE track

same features as my other maps, 3 Hotring models with repair in pits.

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LSX Raceway

https://community.multitheftauto.com/index.php?p= ... ls&id=1737

Bigger track, for 15 cars, as always, 3 Hotring types + pits to repair

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Palomino Creek Regional Raceway

https://community.multitheftauto.com/index.php?p= ... ls&id=1738

This is nothing else than another 3 types Hotring map with repair in pits

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Street Series San Fierro GP

https://community.multitheftauto.com/index.php?p= ... ls&id=1741

Long 10 laps 3 Hotring types map in Downtown Los Santos, Map is inspird by F1 GP Monaco (Street Circuit, pro racing layout)

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Street Series San Fierro GP

https://community.multitheftauto.com/index.php?p= ... ls&id=1742

Same as Los Santos but this time diffrent city, long 10 laps 3 Hotring types map in San Fierro, over 800 well places racing layout objects.

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DOWNLOAD

Blackfield Speedbowl

https://community.multitheftauto.com/index.php?p= ... ls&id=1735

Blackfield Stadium Circuit

https://community.multitheftauto.com/index.php?p= ... ls&id=1740

Doherty Speedway

https://community.multitheftauto.com/index.php?p= ... ls&id=1734

Fort Carson Triangle Speedbowl

https://community.multitheftauto.com/index.php?p= ... ls&id=1736

LSX Raceway

https://community.multitheftauto.com/index.php?p= ... ls&id=1737

Palomino Creek Ragional Raceway

https://community.multitheftauto.com/index.php?p= ... ls&id=1738

Street Series San Fierro GP

https://community.multitheftauto.com/index.php?p= ... ls&id=1741

Street Series San Fierro GP

https://community.multitheftauto.com/index.php?p= ... ls&id=1742

WARNING!

These maps are in old MTA 1.1.2 format, If someone know how to convert to new format, feel free to do it.

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  • 4 weeks later...

I'm back with 2 new maps. Both oval speedways. 1 is a dirt oval.

IMCA Hobby Stock

https://community.multitheftauto.com/index.php?p= ... ls&id=1892

Small night time dirt oval, no repair, Hotring B.

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Speedway - 1995 game "Destruction Derby"

https://community.multitheftauto.com/index.php?p= ... ls&id=1893

Remember this game?

destruction-derby.png

How about this in MTA/SA:MP?

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DOWNLOAD

IMCA Hobby Stock

https://community.multitheftauto.com/index.php?p= ... ls&id=1892

Speedway

https://community.multitheftauto.com/index.php?p= ... ls&id=1893

WARNING!

These maps are in old MTA 1.1.2 format, If someone know how to convert to new format, feel free to do it.

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  • 1 month later...
  • 2 weeks later...

Testing Dover International Speedway

Later, my friend recorded video from NASCAR race there, here crash compilation of map.

My favourite part is 'the big one' at 1:50

I can release map, but it have problems.

Objects amount is so big that MTA doesn't fully load it, however sa-mp server, that I'm making maps for, runs them great!

Target is make all NASCAR tracks used in NASCAR SPRINT CUP

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Pfff, have you even tried MTA SA 1.0.x?

Well try releasing the map, convert it to 1.0 with the Race converter I gave to you, then give it a try! I think it will be better than on MTA Race.

If you can't do it, you can release those maps or a pack here without converting it, then I'll convert all of your maps so that it can be used in MTA SA 1.0. What do you say? ;)

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  • 1 month later...

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