Tails Posted March 14, 2013 Posted March 14, 2013 https://wiki.multitheftauto.com/wiki/GetPickupType Hi, I wanted to know how which number I type to get the repear / nos / vehicle change pickups in race if (pickupType == 0) then Thanks in advance Discord: its.tails
Castillo Posted March 14, 2013 Posted March 14, 2013 Race "pickups" aren't created by the MTA pickup functions, they are custom made. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
codeluaeveryday Posted March 14, 2013 Posted March 14, 2013 If you explain a bit more I can help out. They either use markers or colshapes, but markers are colshapes. If you wish to disable them simply destroy all colshapes and markers. Also, this is an element: getElementsByType('race-pickup') This could help ^^ Tutorials: => getOnlineAdmins() => [TUT] Better Join Country => [TUT] Updating admin countries => [TUT] Updating admin flags Server: K@N Zombies / Freeroam
Anderl Posted March 14, 2013 Posted March 14, 2013 If you explain a bit more I can help out. They either use markers or colshapes, but markers are colshapes. If you wish to disable them simply destroy all colshapes and markers. Also, this is an element: getElementsByType('race-pickup') This could help ^^ Race pickups are objects, and markers aren't collision shapes, they have a collision shape. "[...] If you don’t love it, if you’re not having fun doing it, you don’t really love it, you’re going to give up." - Steve Jobs, 2007
Moderators IIYAMA Posted March 14, 2013 Moderators Posted March 14, 2013 You can check out the map/edf file, maybe that the race edf gives the pick-ups a specific id.https://wiki.multitheftauto.com/wiki/GetElementByID You should check it out. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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