Jump to content

PIMP - Puma's Incredible Marker Plug-in


Puma

Recommended Posts

Posted (edited)

4t67o1.png

by Puma

____________________________________________________________________

PIMP is an EDF-based plug-in for the map-editor, with which you can easily add actions to markers.

List of features:

  • 2D-text
  • 3D-text (in the world)
  • Teleport
  • Boost
  • Set vehicle gravity
  • Blip (on the radar)
  • Camera positioning (create filmic scenes)
  • Set vehicle rotation
  • Set vehicle model
  • Enable/disable cheats
  • Blow vehicle
  • Fix vehicle / set health
  • Set vehicle damageproof
  • Set gamespeed
  • Set worldgravity
  • Set vehicle handling

Everything comes with a load of options and is very easy to use! Just check the tutorial-video to see how easy it is :).

PIMP is designed for usage in the race-gamemode, but it should work fine in other gamemodes as well.

Wiki-page (lots and lots of info!):

https://wiki.multitheftauto.com/wiki/PIMP

____________________________________________________________________

Tutorial video:

____________________________________________________________________

Download:

https://community.multitheftauto.com/index.php?p= ... ls&id=4830

____________________________________________________________________

Enjoy!

NOTE: Servers must have this resource on their server (and running) for maps that use PIMP to work! It would be nice if you could put the resource on your server!

Edited by Guest
Posted

Sure! Go to the elements list, this icon:

Editor_Current_elements.png

Doubleclick on your 'boost' element and change the data in the window that appears :).

Posted
how do i save it in my map folder?

its saved into the .map definitions and markers, thats why for regonizing it, the server needs the resource.

Still, he could do a map-scripted version.

Posted

I must say that this is very good actually ! Very good job mate , one more contributing for a better mta :D

When I have time, will sure test it ;)

Good work, and thanks !

  • 4 weeks later...
  • 3 weeks later...
  • 3 years later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...