SheriFF Posted April 15, 2017 Share Posted April 15, 2017 Hello! I am working at my own custom map and in order to do this i need to delete the default GTA SA map. For an unknown reason this little script( server side ) : for i=550,20000 do removeWorldModel(i,10000,0,0,0,0) --Here the interior is set to 0 end deletes the interiors too and i don't want that to happen. Link to comment
Mr.Loki Posted April 15, 2017 Share Posted April 15, 2017 (edited) My bad... Edited April 15, 2017 by Mr.Loki Wrong info Link to comment
Administrators Lpsd Posted April 16, 2017 Administrators Share Posted April 16, 2017 Try without the interior argument. for i=550,20000 do removeWorldModel(i,10000,0,0,0) --Here the interior is set to 0 end Link to comment
SheriFF Posted April 19, 2017 Author Share Posted April 19, 2017 I think is a bug because, when i set interior to 0, all the models are deleted but, when i set the interior to i.e 1 only the objects in interior 1 are deleted.Please, i need help! Second, the script doesn't remove these bushes Link to comment
NeXuS™ Posted April 19, 2017 Share Posted April 19, 2017 These bushes could be stay there because of: Quote interior: The interior ID to apply the removal to ( some objects in interior 13 show in all interiors so if you want to remove everything in interior 0 also remove everything in interior 13 ) 1 Link to comment
SheriFF Posted April 19, 2017 Author Share Posted April 19, 2017 i think it worked so thanks alot Link to comment
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