Guest Posted May 22, 2005 Share Posted May 22, 2005 one player is designated the 'target' and all other players have to crash into or shoot the target, if successful, the player who shot/crashed into the target becomes the target himself. the target obviously, has to avoid being shot or crashed into for as long as possible, the winner is the person who stays as the target for the most amount of time Link to comment
eAi Posted May 22, 2005 Share Posted May 22, 2005 I think somthing similar has been implemented with MTAMA (manhunt?) though I'm not sure the person who kills the hunted becomes the hunted... Anyway, this has been suggested before, its a good ide though. Link to comment
Vicer/Spitfire Posted May 22, 2005 Share Posted May 22, 2005 Yeah, it has been suggested before eAI. The closest thing to the idea is the "Manhunt" script. And yes, teh hunter will become the hunted if he hunted successfully Link to comment
=BDC=Kenny Posted May 22, 2005 Share Posted May 22, 2005 I got to read that more than twice to understand lol Link to comment
Leviathan Posted May 23, 2005 Share Posted May 23, 2005 yeah, we dide something like this on a LAN-PARTY, the fugutive... with one was a robber, and the others cops, the cops only used police vehicles Link to comment
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