viniciusMS Posted February 27, 2017 Share Posted February 27, 2017 Hello, I'm using this level system. I would like someone to help me with a script. As soon as the player climbs the level. He would win some items. And a message would appear stating that he has Went up the level. Can someone help me ? File Cliente: local sW, sH = guiGetScreenSize() local windowRank = guiCreateWindow ( (sW-500)/2, (sH-400)/2, 500, 400, "Manage Players Level System", false ) guiWindowSetSizable ( windowRank, false ) guiSetVisible ( windowRank, false) local windowRankGridList = guiCreateGridList ( 10, 28, 360, 360, false, windowRank ) local windowRankColumn = guiGridListAddColumn( windowRankGridList, "Name", 0.90 ) local windowRankEdit = guiCreateEdit( 383, 150, 100, 30, "", false, windowRank) local windowRankEdit2 = guiCreateEdit( 383, 250, 100, 30, "", false, windowRank) local windowRankButton = guiCreateButton( 383, 358, 100, 30, "Change", false, windowRank) local windowRankLabelLevel = guiCreateLabel(383, 120, 100, 20,"Level: None", false, windowRank) guiLabelSetHorizontalAlign (windowRankLabelLevel, "center") local windowRankLabelExp = guiCreateLabel(383, 220, 100, 20,"Experiencia: None", false, windowRank) guiLabelSetHorizontalAlign (windowRankLabelExp, "center") local ranksTable = { {"1","Treinamento","1000"}, {"2","Cadete Júnior","2000"}, {"3","Cadete","3000"}, {"4","Cadete Sênior","4000"}, {"5","Cadete de 1ª Classe","5000"}, {"6","Recruta","5800"}, {"7","Soldado","8100"}, {"8","Soldado Raso de 2ª Classe","11000"}, {"9","Soldado Raso","14600"}, {"10","Soldado Raso de 1ª Classe","18800"}, {"11","Especialista","23800"}, {"12","Especialista de Artilharia","29600"}, {"13","Especialista Técnico","36300"}, {"14","Especialista de 1ª Classe","44100"}, {"15","Patrulheiro","53000"}, {"16","Soldado EP","63000"}, {"17","Cabo","74500"}, {"18","Líder de Tiro","87400"}, {"19","Sargento de 3ª Classe","102000"}, {"20","Sargento de 2ª Classe","118400"}, {"21","Sargento","136700"}, {"22","Sargento de 1ª Classe","157200"}, {"23","Sargento de Apoio","180000"}, {"24","Sargento de Artilharia","205200"}, {"25","Sargento Mestre","233300"}, {"26","Primeiro Sargento","264400"}, {"27","Sargento Comandante","298700"}, {"28","Sargento de Artilharia Mestre","336500"}, {"29","Sargento Maior","378000"}, {"30","Sargento de Companhia","423700"}, {"31","Candidato a Sargento Oficial","473700"}, {"32","Sargento Oficial","528400"}, {"33","Sargento Oficial Chefe","588100"}, {"34","Sargento Oficial Chefe de 1ª Classe","653400"}, {"35","Sargento Oficial Mestre","724400"}, {"36","Intendente","801600"}, {"37","Cadete-Oficial Júnior","885500"}, {"38","Cadete-Oficial Sênior","976400"}, {"39","Aspirante","1074800"}, {"40","Segundo Tenente","1181100"}, {"41","Primeiro Tenente","1296000"}, {"42","Subtenente","1419700"}, {"43","Tenente","1552900"}, {"44","Tenente-Coronel","1696200"}, {"45","Tenente-Capitão","1849900"}, {"46","Capitão","2014800"}, {"47","Capitão 1","2191200"}, {"48","Capitão 2","2380000"}, {"49","Capitão 3","2581500"}, {"50","Coronel ","2796400"}, {"51","Brigadeiro","3025300"}, {"52","Marechal de Campo","3268800"}, {"53","Comandante","3527500"}, {"54","Alto-Comandante","3801900"}, {"55","Supremo Comandante","4092800"}, {"56","Major-General","4400600"}, {"57","Tenente-General","4726000"}, {"58","General-Marechal de Campo","5069500"}, {"59","Segundo Tenente SF","5431800"}, {"60","Primeiro Tenente SF'","6000000"}, {"61","Subtenente SF'","6568200"}, {"62","Tenente SF","7136400"}, {"63","Tenente-Coronel SF'","7704600"}, {"64","Tenente-Capitão SF","8272800"}, {"65","Capitão SF","8841000"}, {"66","Capitão 1 SF","9409200"}, {"67","Capitão 2 SF","9977400"}, {"68","Capitão 3 SF","10545600"}, {"69","Coronel SF","11113800"}, {"70","General de Exército","11692000"} } function getPlayerRankName() for i=1,70 do if getElementData(localPlayer, "level") == tonumber(ranksTable[1]) then return ranksTable[2] end end end function getPlayerRankExperience() for i=1,70 do if getElementData(localPlayer, "level") == tonumber(ranksTable[1]) then return tonumber(ranksTable[3]) end end end function mainRanks() if getElementData(localPlayer, "logedin") == true then if getElementData(localPlayer, "experience") > getPlayerRankExperience() then if getElementData(localPlayer, "level") < 70 then setElementData(localPlayer, "level", getElementData(localPlayer, "level") + 1) end end dxDrawImage ( sW/22, sH/2.8, sW/60, sH/60, "images/level/rank"..getElementData(localPlayer, "level")..".jpg" ) dxDrawText ( getPlayerRankName().." ("..getElementData(localPlayer, "level")..")",sW/65, sH/3.6, sW/0, sH/0, tocolor ( 240, 230, 140, 255 ), 1.02, "default-bold" ) dxDrawText ( "Experiência atual: "..getElementData(localPlayer, "experience"), sW/65, sH/3.27, sW/0, sH/0, tocolor ( 70, 130, 180, 255 ), 1.02, "default-bold" ) if getElementData(localPlayer, "level") < 70 then dxDrawText ( "Experiencia necessario: "..getPlayerRankExperience(),sW/65, sH/3, sW/0, sH/0, tocolor ( 70, 130, 180, 255 ), 1.02, "default-bold" ) else dxDrawText ( "O máximo foi alcançado",sW/65, sH/3, sW/0, sH/0, tocolor ( 70, 130, 180, 255 ), 1.02, "default-bold" ) end end end addEventHandler ( "onClientRender", root, mainRanks ) function toggleWindowRanks() if getElementData(localPlayer, "adminRanks") == true then if guiGetVisible(windowRank) == false then guiSetVisible(windowRank, true) showCursor(true) for k, v in ipairs (getElementsByType("player")) do if getElementData (v, "logedin") == true then local row = guiGridListAddRow ( windowRankGridList ) guiGridListSetItemText ( windowRankGridList, row, windowRankColumn, getPlayerName ( v ), false, false ) end end else guiSetVisible(windowRank, false) showCursor(false) guiGridListClear(windowRankGridList) end end end bindKey("F7", "down", toggleWindowRanks) function windowRankClick() local playerName = guiGridListGetItemText ( windowRankGridList, guiGridListGetSelectedItem ( windowRankGridList ), 1 ) if source == windowRankGridList then if guiGridListGetSelectedCount(windowRankGridList) == 1 then guiSetText(windowRankLabelLevel, "Level: "..getElementData(getPlayerFromName(playerName), "level")) guiSetText(windowRankLabelExp, "Experiencia: "..getElementData(getPlayerFromName(playerName), "experience")) else guiSetText(windowRankLabelLevel, "Level: None") guiSetText(windowRankLabelExp, "Experiencia: None") end end if source == windowRankButton then if guiGridListGetSelectedCount(windowRankGridList) == 1 then local playerName = guiGridListGetItemText ( windowRankGridList, guiGridListGetSelectedItem ( windowRankGridList ), 1 ) if guiGetText(windowRankEdit) ~= "" then setElementData(getPlayerFromName(playerName), "level", tonumber(guiGetText(windowRankEdit))) guiSetText(windowRankLabelLevel, "Level: "..getElementData(getPlayerFromName(playerName), "level")) end if guiGetText(windowRankEdit2) ~= "" then setElementData(getPlayerFromName(playerName), "experience", tonumber(guiGetText(windowRankEdit2))) guiSetText(windowRankLabelExp, "Experiencia: "..getElementData(getPlayerFromName(playerName), "experience")) end else outputChatBox("#FF0000[LEVEL SYSTEM]: #FFFFFFSelecione o Player!", thePlayer, 171, 205, 239, true) end end end addEventHandler ("onClientGUIClick", windowRank, windowRankClick) Link to comment
MTA Team ccw Posted February 28, 2017 MTA Team Share Posted February 28, 2017 Moved to scripting Link to comment
NeXuS™ Posted February 28, 2017 Share Posted February 28, 2017 And whats not working with it? Link to comment
viniciusMS Posted February 28, 2017 Author Share Posted February 28, 2017 3 hours ago, Patrik91 said: And whats not working with it? I need someone to create the script for me. As I asked for above. Link to comment
NeXuS™ Posted March 1, 2017 Share Posted March 1, 2017 This section is asking for HELP not for a whole script. Link to comment
Moderators Citizen Posted March 1, 2017 Moderators Share Posted March 1, 2017 Just replace the lines 106 to 123 by this: function onLevelUp(newLevel) outputChatBox("You just leveled up to level "..tostring(newLevel).." !") -- Add code to give items here end function mainRanks() if getElementData(localPlayer, "logedin") == true then if getElementData(localPlayer, "experience") > getPlayerRankExperience() then if getElementData(localPlayer, "level") < 70 then local newLevel = getElementData(localPlayer, "level") + 1 setElementData(localPlayer, "level", newLevel) onLevelUp(newLevel) end end dxDrawImage ( sW/22, sH/2.8, sW/60, sH/60, "images/level/rank"..getElementData(localPlayer, "level")..".jpg" ) dxDrawText ( getPlayerRankName().." ("..getElementData(localPlayer, "level")..")",sW/65, sH/3.6, sW/0, sH/0, tocolor ( 240, 230, 140, 255 ), 1.02, "default-bold" ) dxDrawText ( "Experiência atual: "..getElementData(localPlayer, "experience"), sW/65, sH/3.27, sW/0, sH/0, tocolor ( 70, 130, 180, 255 ), 1.02, "default-bold" ) if getElementData(localPlayer, "level") < 70 then dxDrawText ( "Experiencia necessario: "..getPlayerRankExperience(),sW/65, sH/3, sW/0, sH/0, tocolor ( 70, 130, 180, 255 ), 1.02, "default-bold" ) else dxDrawText ( "O máximo foi alcançado",sW/65, sH/3, sW/0, sH/0, tocolor ( 70, 130, 180, 255 ), 1.02, "default-bold" ) end end end addEventHandler ( "onClientRender", root, mainRanks ) And modify the onLevelUp function to your needs. Link to comment
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