Turbe$Z Posted February 22, 2017 Posted February 22, 2017 local blockedTags = { "[VIP]", "[UltraVIP]", "[A]", "[M]", "[SM]" }; addEventHandler ( "onResourceStart", getResourceRootElement ( getThisResource() ), function () for i, p in ipairs ( getElementsByType ( "player" ) ) do local tempName = getPlayerName ( p ); for x = 1, #blockedTags do if ( string.find ( tempName, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end end ); addEventHandler ( "onPlayerJoin", root, function () local name = getPlayerName ( source ); for i = 1, #blockedTags do if ( string.find ( name, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end ); addEventHandler ( "onPlayerChangeNick", root, function ( _, newNick ) for i = 1, #blockedTags do if ( string.find ( newNick, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end ); server.lua:9: bad argument #2 to 'find' (string expected, got nil) why??
!#NssoR_) Posted February 22, 2017 Posted February 22, 2017 Change the nine line to this. if ( string.find ( tempName, blockedTags [ x ], 1, true ) ~= nil ) then 1
Turbe$Z Posted February 22, 2017 Author Posted February 22, 2017 2 minutes ago, !#NssoR_) said: Change the nine line to this. if ( string.find ( tempName, blockedTags [ x ], 1, true ) ~= nil ) then Thaanks :DDDD
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