Gabriele01 Posted February 7, 2017 Share Posted February 7, 2017 Hello guys I need to delete the area 51 gates, JUST GATES, dont say "open the editor and select remove object and press to fences". I need just delete to gates Link to comment
Gabriele01 Posted February 7, 2017 Author Share Posted February 7, 2017 26 minutes ago, Gabriele01 said: Hello guys I need to delete the area 51 gates, JUST GATES, dont say "open the editor and select remove object and press to fences". I need just delete to gates EX THAT Link to comment
3aGl3 Posted February 7, 2017 Share Posted February 7, 2017 You'll either have to make a custom model or get one somewhere. As this has literally nothing to do with scripting I'd say this is the wrong forum for it... Link to comment
Gabriele01 Posted February 7, 2017 Author Share Posted February 7, 2017 I need to get script ? doesnt work with editing .dff 1 Link to comment
nikitafloy Posted February 7, 2017 Share Posted February 7, 2017 hide it model: id 16094 positions: 191.141, 1870.04, 21.4766 Link to comment
Addlibs Posted February 7, 2017 Share Posted February 7, 2017 36 minutes ago, nikitafloy said: hide it model: id 16094 positions: 191.141, 1870.04, 21.4766 He just wants to remove the gates, not the whole fence. The gates are part of the fence, so "hiding" anything would mean hiding the gates as well as the whole fence, which is not what he wants. @Gabriele01 You can only accomplish this goal by removing the fence from the actual model using a 3D model editor like 3Ds Max, importing from and exporting to DFF/TXD with Kam's script or something like that. 1 Link to comment
3aGl3 Posted February 8, 2017 Share Posted February 8, 2017 11 hours ago, Gabriele01 said: I need to get script ? doesnt work with editing .dff Don't forget to also edit the .col and remove the gate there as well. Link to comment
ViRuZGamiing Posted February 8, 2017 Share Posted February 8, 2017 or I suppose you could remove it entirely and use fences from the map editor Link to comment
Gabriele01 Posted February 8, 2017 Author Share Posted February 8, 2017 Please teach me or give .col. I tried 2 hours but I can't do that. Thank you <3 sorry for my bad english 1 Link to comment
nikitafloy Posted February 8, 2017 Share Posted February 8, 2017 (edited) 1 hour ago, Gabriele01 said: Please teach me or give .col. I tried 2 hours but I can't do that. Thank you <3 sorry for my bad english U can take col, how I said U need edit dff too Edited February 8, 2017 by nikitafloy Link to comment
Gabriele01 Posted February 8, 2017 Author Share Posted February 8, 2017 Man I'm edited to .col and .dff can you give me codes of client.lua and meta.xml ? I do that but doesnt work? function area51map() local dff = engineLoadDFF('Dosyalar/object.dff') engineReplaceModel(dff,16094) local col = engineLoadCOL('Dosyalar/object.col',16094) engineReplaceModel(col,16094) end addEventHandler('onClientResourceStart',getResourceRootElement(getThisResource()),area51map) 1 Link to comment
Gabriele01 Posted February 8, 2017 Author Share Posted February 8, 2017 OK THIS SUBJECT IS FINISHED I CAN DO MYSELF THANK YOU ALL <3 2 Link to comment
nikitafloy Posted February 8, 2017 Share Posted February 8, 2017 59 minutes ago, Gabriele01 said: OK THIS SUBJECT IS FINISHED I CAN DO MYSELF THANK YOU ALL <3 what do u use programms for edit col and dff? Link to comment
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