FlyingSpoon Posted January 19, 2017 Posted January 19, 2017 (edited) local texts = { {"Text 1"}, {"Text 2"}, {"Text 3"}, {"Text 4"}, {"Text 5"}, } dxDrawText("", screenW * 0.3555, screenH * 0.7014, screenW * 0.6414, screenH * 0.8403, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) How would I set a timer for 8 seconds, to go through all the texts in the 'texts table' ? Edited January 19, 2017 by raysmta GitHub: https://github.com/flyingspoon YouTube: https://www.youtube.com/channel/UClsnd4SEid3gob33DSk1-GQ
JamieSA Posted January 19, 2017 Posted January 19, 2017 try and explain better what your trying to do?
Moderators IIYAMA Posted January 19, 2017 Moderators Posted January 19, 2017 local texts = { "Text 1", "Text 2", "Text 3", "Text 4", "Text 5" } local textIndex = 1 setTimer(function () textIndex = textIndex+1 end, 8000, #texts) ----- dxDrawText(texts[textIndex], screenW * 0.3555, screenH * 0.7014, screenW * 0.6414, screenH * 0.8403, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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