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[HELP] GTA 5 Car Damage on GTA:SA


xRambo

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Posted

Hello guys,

I've just got the idea to make an script which let GTA:SA cars seems like GTA 5 cars on damage. could u help me there? is it even possible?

 

Regards

Rambo.

Posted (edited)
1 hour ago, Simple01 said:

It's not possible. It's the pyshics engine with a good defined collisions.

You can do it with shaders. It's just really complicated to make.

Edited by myonlake
Posted
25 minutes ago, Simple01 said:

Shaders are for making just an ilussion effect. :P

Well, it would do what the OP asks though. You can calculate crashes just fine on MTA.

Posted

In my opinion it would be cool but it would be hard and MAY be impossible to do
Shaders only apply a texture to the object , so having a scratch is nice , but if you want a deformation then afaik its not possible
DK22pac tried to do this for standard gta sa but he did left the project i think

Posted (edited)

It is possible. You just need to make dummies for everything; and show / hide the dummy when damaged or not.

 

GTA 5 has preset damage models, no other game but Beam NG drive has actual damage deformation.

 

Edited by CodyL
Posted
26 minutes ago, ThatsMe said:

Maybe yeah.. but actually GTA 5 has Kinda both
It has deformation which happens in a crash and also has broken objects such as windows etc 

You can use some real-time bump mapping for a little bit more of an effect.

Posted

You would need to modify every vehicle model define col areas, assign new parts etc etc etc it's not impossible but that is basically reengineering sas damage model with up to date one

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