Grozz Posted January 5, 2017 Share Posted January 5, 2017 How can i just apply the same shader to the same texture twice? I want to make a car vinyl system, but the last shader i've created overwrites the others. Any idea? Link to comment
Ren_712 Posted January 6, 2017 Share Posted January 6, 2017 you can apply render target to the world texture. This rt can be transformed as well. Link to comment
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