Grozz Posted January 5, 2017 Posted January 5, 2017 How can i just apply the same shader to the same texture twice? I want to make a car vinyl system, but the last shader i've created overwrites the others. Any idea?
Ren_712 Posted January 6, 2017 Posted January 6, 2017 you can apply render target to the world texture. This rt can be transformed as well. I make shaders .. mainly. My community resources I'll do some custom stuff, I'm open for cooperation.
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