off Posted November 11, 2016 Share Posted November 11, 2016 (edited) MTA is alive for several years, has always been evolving. But what is missing in the MTA, specifically in SA, what kind of server or game mode have you always dreamed of finding? I hope you contribute with this personal research. Thank you! Edited November 11, 2016 by IgorRodriguesCo Error in formatting. Link to comment
HeySlickThatsMe Posted November 12, 2016 Share Posted November 12, 2016 (edited) what i dream is to allow to use .ifp modifications as serverside and ADD (not replace) Vehicles,Skins,Weapons,Objects Edited November 12, 2016 by ThatsMe 2 Link to comment
off Posted November 13, 2016 Author Share Posted November 13, 2016 11 hours ago, ThatsMe said: what i dream is to allow to use .ifp modifications as serverside and ADD (not replace) Vehicles,Skins,Weapons,Objects It would be nice! (.ifp mods) Adding and not replacing vehicles, skins, weapons, objects and others is already possible, not easy, but there is how to do it. Thanks for the contribution! 1 Link to comment
HeySlickThatsMe Posted November 13, 2016 Share Posted November 13, 2016 it is? then how? i know that you can make a workaround for weapons by making a weapon invisible + attaching an object which is the replaced gun but the real problem is that if you want to make a new weapon stats because setweaponproperty changes it to all players , not only one afaik Link to comment
off Posted November 13, 2016 Author Share Posted November 13, 2016 4 hours ago, ThatsMe said: it is? then how? i know that you can make a workaround for weapons by making a weapon invisible + attaching an object which is the replaced gun but the real problem is that if you want to make a new weapon stats because setweaponproperty changes it to all players , not only one afaik I dont know how, but I know its possible. Link to comment
Fiction-^ Posted November 14, 2016 Share Posted November 14, 2016 (edited) On 12/11/2016 at 3:22 PM, ThatsMe said: what i dream is to allow to use .ifp modifications as serverside and ADD (not replace) Vehicles,Skins,Weapons,Objects +9999. What MTA needs for future builds or next versions is to allow the use of IFPs again. Since they added that kind of "blocker" to block our modifications for no damn reason. ------------- Not here to complain or to act like a kid but, Everytime we search for answers about IFPs -> · No Results Everytime we ask basically everyone again about IFPs (even MTA Team) -> · No Answers / Ignored Forever Edited November 14, 2016 by Fiction-^ Fixed 1 Link to comment
Gengar Posted November 15, 2016 Share Posted November 15, 2016 Not sure about IFP, never used it before. But I'd definitely want to see this: On 11/12/2016 at 3:22 PM, ThatsMe said: ADD (not replace) Vehicles,Skins,Weapons,Objects Link to comment
Captain Cody Posted November 15, 2016 Share Posted November 15, 2016 (edited) Animation files are disabled Because they break the default animations. There is an actual reason behind it. Edited November 15, 2016 by CodyL 1 Link to comment
Noki Posted November 19, 2016 Share Posted November 19, 2016 On 15/11/2016 at 3:48 AM, Fiction-^ said: +9999. What MTA needs for future builds or next versions is to allow the use of IFPs again. Since they added that kind of "blocker" to block our modifications for no damn reason. ------------- Not here to complain or to act like a kid but, Everytime we search for answers about IFPs -> · No Results Everytime we ask basically everyone again about IFPs (even MTA Team) -> · No Answers / Ignored Forever No damn reason? Read the goddamn bug tracker on it. There is definitely a reason to not use it. The developers themselves have stated they don't fully understand it and why it breaks animations. You also think they would try and do it since there's a 100 Euro sponsorship on it. I remember Cazomino saying on IRC that it was a lot of hard work that would take a long time to do from multiple people. I don't see this feature happening anytime soon. 2 Link to comment
Fiction-^ Posted November 20, 2016 Share Posted November 20, 2016 21 hours ago, Noki said: No damn reason? Read the goddamn bug tracker on it. There is definitely a reason to not use it. The developers themselves have stated they don't fully understand it and why it breaks animations. You also think they would try and do it since there's a 100 Euro sponsorship on it. I remember Cazomino saying on IRC that it was a lot of hard work that would take a long time to do from multiple people. I don't see this feature happening anytime soon. Bruh, that link you provided isn't what did I meant, have you ever used any custom IFP that changes everything on your ped?(I mean those : Ped.Ifp ; Fight_c.Ifp ; Parachute.Ifp ... etc) not parkour.ifp. Holy sh*t, seems you never used IFPs before they got unable to use Yes, they break default animations, but not in the way you're thinking (MTA Crash, Ped unable to move, etc) " You also think they would try and do it since there's a 100 Euro sponsorship on it " - Looks like 100€ is a lot for you, nope, I don't care about sponsorship donations, how the hell does your imagination over other people works XDDD ? " I remember Cazomino saying on IRC that it was a lot of hard work that would take a long time to do from multiple people " - It takes time to do that, agreed, but do you even have a proof that he said that XDDD ? " I don't see this feature happening anytime soon " - Excuse me, this feature has already been implanted long time before you started playing MTA, it just got disabled. Link to comment
Noki Posted November 20, 2016 Share Posted November 20, 2016 12 hours ago, Fiction-^ said: Bruh, that link you provided isn't what did I meant, have you ever used any custom IFP that changes everything on your ped?(I mean those : Ped.Ifp ; Fight_c.Ifp ; Parachute.Ifp ... etc) not parkour.ifp. Holy sh*t, seems you never used IFPs before they got unable to use Yes, they break default animations, but not in the way you're thinking (MTA Crash, Ped unable to move, etc) " You also think they would try and do it since there's a 100 Euro sponsorship on it " - Looks like 100€ is a lot for you, nope, I don't care about sponsorship donations, how the hell does your imagination over other people works XDDD ? " I remember Cazomino saying on IRC that it was a lot of hard work that would take a long time to do from multiple people " - It takes time to do that, agreed, but do you even have a proof that he said that XDDD ? " I don't see this feature happening anytime soon " - Excuse me, this feature has already been implanted long time before you started playing MTA, it just got disabled. Yes, it is what you meant. Read the description of the issue. He was referring to all ".ifp" files and just left an example of one. I did use the custom IFPs at one point, but not in MTA. I have read the bug tracker and am fully aware of how they disrupt the game's mechanics. 100€ is a fair sum of money to donate in a game. It might not be a lot for you (humblebrag much), but in the scope of what we are talking about, not many other issues on the bug tracker have even close to that amount of sponsorship. No, I don't think I have IRC logs from 2 years ago. I don't even know why I need proof of this claim. Ask any of the developers yourself or try to fix the issue on your own. It was never implemented into a release. Cazomino said this himself, "this is why it was never merged". And it was never merged for good reason. You can go back and forth with me all day about this, but it won't make this feature come any faster, if at all. How about you learn some good old C++ and begin trying to fix it yourself. I'm sure the MTA devs would greatly appreciate that and would be willing to help you along the way (of fixing this issue, not learning C++). Also, try not to use "XDDD" in posts like these. You take away what little credibility you have every time you bring out that 2000s emo emoticon. 1 Link to comment
Fiction-^ Posted November 21, 2016 Share Posted November 21, 2016 12 hours ago, Noki said: Yes, it is what you meant. Read the description of the issue. He was referring to all ".ifp" files and just left an example of one. I did use the custom IFPs at one point, but not in MTA. I have read the bug tracker and am fully aware of how they disrupt the game's mechanics. 100€ is a fair sum of money to donate in a game. It might not be a lot for you (humblebrag much), but in the scope of what we are talking about, not many other issues on the bug tracker have even close to that amount of sponsorship. No, I don't think I have IRC logs from 2 years ago. I don't even know why I need proof of this claim. Ask any of the developers yourself or try to fix the issue on your own. It was never implemented into a release. Cazomino said this himself, "this is why it was never merged". And it was never merged for good reason. You can go back and forth with me all day about this, but it won't make this feature come any faster, if at all. How about you learn some good old C++ and begin trying to fix it yourself. I'm sure the MTA devs would greatly appreciate that and would be willing to help you along the way (of fixing this issue, not learning C++). Also, try not to use "XDDD" in posts like these. You take away what little credibility you have every time you bring out that 2000s emo emoticon. " I did use the custom IFPs at one point, but not in MTA. " - If SA:MP was where you used them, then you're outdated, keep scrolling, you still find it why. " I have read the bug tracker and am fully aware of how they disrupt the game's mechanics. " - Read (you did, great) & Test (thing you haven't did) = you're not fully aware. ; I've personally used them on SA:MP and they weren't the same as in MTA -> it causes more crashes ; animations are completely weird ; ped gets bugged very frequently ... etc) " not many other issues on the bug tracker have even close to that amount of sponsorship " - True, and it is admirable it got such amount. " How about you learn some good old C++ and begin trying to fix it yourself. I'm sure the MTA devs would greatly appreciate that and would be willing to help you along the way (of fixing this issue, not learning C++) " - Oh, I understand you don't appreciate the IFPs in MTA, but, was this paragraph necessary on your complaints post ? " Also, try not to use "XDDD" in posts like these. "- Keep your thoughts for you, if you still don't feel comfortable, then you should better participate in this post instead of quoting/complaining me all time. " You take away what little credibility you have every time you bring out that 2000s emo emoticon. "- Keep your thoughts for you, if you don't like the way I use the emoticons, not my problem bruh. " 2000s emo emoticon. "- Ugh, looks like you have some serious problem with emo people (Im not, don't come next saying I'm one) Link to comment
Captain Cody Posted November 21, 2016 Share Posted November 21, 2016 It's a broken feature that they could not add in due to it breaking basic game mechanics. get over it. 1 Link to comment
off Posted November 22, 2016 Author Share Posted November 22, 2016 A good solution for this, is the times combination of default animations. Jury-rig? Yes, maybe! hahaha Whatever, anyone know how make a adding (remember, not is a replacing) of vehicles, skins, weapons, objects and others for my bro ThatsMe? Link to comment
MsMellow Posted November 25, 2016 Share Posted November 25, 2016 I used windows xp, but I could not open mta sa, even though I already downloaded versions of win xp, and no notifications mtasa.exe is not valid in windows32, please solution! Link to comment
off Posted November 25, 2016 Author Share Posted November 25, 2016 (edited) 7 hours ago, MsMellow said: I used windows xp, but I could not open mta sa, even though I already downloaded versions of win xp, and no notifications mtasa.exe is not valid in windows32, please solution! Download MTA SA XP/Vista version: https://community.multitheftauto.com/mirror/mtasa/main/mtasa_xp-1.5.3.exe Go to the folder: Local disk (C:) > Program files (x86) > MTA San Andreas 1.5 Right mouse button in Multi Theft Auto.exe and click Properties. Go to the Compatibility tab and check the "Run this program in compatibility mode:" box and select Windows XP (Service Pack 3). If you are on an administrator user, check the "Run this program as administrator" box. Apply and give ok, now play MTA! Edited November 25, 2016 by IgorRodriguesCo Link to comment
MsMellow Posted November 26, 2016 Share Posted November 26, 2016 On 11/26/2016 at 0:36 AM, IgorRodriguesCo said: Download MTA SA XP/Vista version: https://community.multitheftauto.com/mirror/mtasa/main/mtasa_xp-1.5.3.exe Go to the folder: Local disk (C:) > Program files (x86) > MTA San Andreas 1.5 Right mouse button in Multi Theft Auto.exe and click Properties. Go to the Compatibility tab and check the "Run this program in compatibility mode:" box and select Windows XP (Service Pack 3). If you are on an administrator user, check the "Run this program as administrator" box. Apply and give ok, now play MTA! i am not have a Windows Xp service pack 3, where i can get it ? On 11/26/2016 at 0:36 AM, IgorRodriguesCo said: Download MTA SA XP/Vista version: https://community.multitheftauto.com/mirror/mtasa/main/mtasa_xp-1.5.3.exe Go to the folder: Local disk (C:) > Program files (x86) > MTA San Andreas 1.5 Right mouse button in Multi Theft Auto.exe and click Properties. Go to the Compatibility tab and check the "Run this program in compatibility mode:" box and select Windows XP (Service Pack 3). If you are on an administrator user, check the "Run this program as administrator" box. Apply and give ok, now play MTA! And how I did not have program files (x86) ? Link to comment
off Posted November 26, 2016 Author Share Posted November 26, 2016 3 hours ago, MsMellow said: i am not have a Windows Xp service pack 3, where i can get it ? And how I did not have program files (x86) ? Download from the Microsoft or third-party site. Your system is probably 32-bit (x86), go only in "Program Files". Link to comment
damian001 Posted January 11, 2017 Share Posted January 11, 2017 More Dedicated servers that host the Vice City map with the spawns set to MTAVC 0.3 style I used to play MTAVC 0.3 sooooooo much in 2004. I honestly miss the :~ out of it. Link to comment
Captain Cody Posted January 11, 2017 Share Posted January 11, 2017 More will likely not happen any time soon.Its a huge time costuming task that takes quite a bit of skill to make a proper conversation with proper streaming. if you want a server wait a few weeks for H free roam has both Vc and Lc Link to comment
ManeXi Posted January 29, 2017 Share Posted January 29, 2017 Performance, for people who enjoys playing with alot of players like MMO games. 1 Link to comment
Jaysds1 Posted February 3, 2017 Share Posted February 3, 2017 There's so much things I had planned for MTA until I became an adult and went to college then need to work now... Hopefully I have time one day to accomplish everything I want to finish up. Link to comment
Bagaz Pattrya Posted May 28, 2017 Share Posted May 28, 2017 Fix Trailer Bugs, many server need this bugfix, especially trucker server and Custom IFP file, it will be amazing if there is Custom IFP features, i knew this feature was implemented by MTA long time ago, but the feature disabled due to instability(CMIIW) Link to comment
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