Electro88 Posted April 13, 2016 Posted April 13, 2016 (edited) i want player register spawn this first code but not working i added onPlayerRegister function wasted (player) if not isElement(player) then return end local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level") ) if (lvl >= 0) then spawnPlayer (player, x, y, z ) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) if (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) if (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end end end addEventHandler ( "onPlayerWasted", root, function() setTimer(wasted, 5000, 1, source) end) -- Event Handlers addEventHandler ( "onPlayerRegister", getRootElement(), wasted) Edited April 15, 2016 by Guest
Seba500PLK Posted April 13, 2016 Posted April 13, 2016 i want player register spawn this first code but not working i added onPlayerRegister function wasted (player) if not isElement(player) then return end local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level") ) if (lvl >= 0) then spawnPlayer (player, x, y, z ) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) if (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) if (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end end end addEventHandler ( "onPlayerWasted", root, function() setTimer(wasted, 5000, 1, source) end) -- Event Handlers addEventHandler ( "onPlayerRegister", getRootElement(), wasted) what is onPlayerRegister ?
Captain Cody Posted April 13, 2016 Posted April 13, 2016 onPlayerLogin* function wasted () local player = source if not isElement(player) then return end local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level") ) if (lvl >= 0) then spawnPlayer (player, x, y, z ) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) elseif (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) elseif (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end end addEventHandler ( "onPlayerWasted", root, function() setTimer(wasted, 5000, 1, source) end) -- Event Handlers addEventHandler ( "onPlayerLogin", getRootElement(), wasted)
Ahmed Ly Posted April 13, 2016 Posted April 13, 2016 function wasted () local player = source if not isElement(player) then return end local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level") ) if (lvl >= 0) then spawnPlayer (player, x, y, z ) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) elseif (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) elseif (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end end addEventHandler ( "onPlayerWasted", root, function() setTimer(wasted, 5000, 1, source) end) -- Event Handlers addEventHandler ( "onPlayerLogin",root, function() setTimer(wasted, 5000, 1, source) end)
KariiiM Posted April 13, 2016 Posted April 13, 2016 Try this function wasted () local player = source if not isElement(player) then return end local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level")) or 0 if (lvl >= 0) then spawnPlayer (player, x, y, z ) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) elseif (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) elseif (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end addEventHandler ( "onPlayerWasted", root, function() setTimer(wasted, 5000, 1, source) end) addEventHandler ( "onPlayerLogin", getRootElement(), function() wasted() end)
KariiiM Posted April 13, 2016 Posted April 13, 2016 function wasted () local player = source if not isElement(player) then return end local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level")) or 0 if (lvl >= 0) then spawnPlayer (player, x, y, z ) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) fadeCamera( player, true) setCameraTarget( player, player) elseif (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) fadeCamera( player, true) setCameraTarget( player, player) elseif (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end addEventHandler ( "onPlayerWasted", root, function() setTimer(wasted, 5000, 1, source) end) addEventHandler ( "onPlayerLogin", getRootElement(), function() wasted() end)
Electro88 Posted April 13, 2016 Author Posted April 13, 2016 Lol thanks for trying but not working why ? what the problem ?
KariiiM Posted April 13, 2016 Posted April 13, 2016 Lol thanks for trying but not working why ? what the problem ? Can you debug the code? What I had posted seems fine
Electro88 Posted April 13, 2016 Author Posted April 13, 2016 Debug is clear not giving error only no spawn.
Ahmed Ly Posted April 13, 2016 Posted April 13, 2016 function wasted (player) local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level") ) if (lvl >= 0) then spawnPlayer (player, x, y, z ) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) elseif (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) elseif (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end function d () setTimer(wasted, 5000, 1, source) end addEventHandler ( "onPlayerWasted", root, d) function login () setTimer(wasted, 5000, 1, source) end addEventHandler ( "onPlayerLogin",root, login)
Electro88 Posted April 13, 2016 Author Posted April 13, 2016 i fix it other level spawns but i registered new account i dont spawn i see just screen not spawning how to fix it ah..
AlvarO Posted April 14, 2016 Posted April 14, 2016 setCameraTarget(localPlayer,localPlayer) Try that instead of player.
KariiiM Posted April 14, 2016 Posted April 14, 2016 setCameraTarget(localPlayer,localPlayer) Try that instead of player. In client side, no need for double targets, plus he is scripting in server side not client side.
Ahmed Ly Posted April 14, 2016 Posted April 14, 2016 i fix it other level spawns but i registered new account i dont spawn i see just screen not spawning how to fix it ah.. #Client addEventHandler("onClientGUIClick",root, function() if source == Button.register then triggerServerEvent("spn",localPlayer) end end ) #Server function playerspawn () spawnPlayer(2815.3291015625, -1461.5537109375, 32.126281738281) setPlayerSkin(source,46) end addEvent("spn",true) addEventHandler("spn",root,playerspawn)
KariiiM Posted April 14, 2016 Posted April 14, 2016 He means by writing #Client & #Server (client side) & (server side)
Electro88 Posted April 14, 2016 Author Posted April 14, 2016 yeah i did it i get error : ERROR: Newlevel/client.lua:2: attempt to index global 'Button' (a nil Value)
KariiiM Posted April 15, 2016 Posted April 15, 2016 yeah i did it i get error : ERROR: Newlevel/client.lua:2: attempt to index global 'Button' (a nil Value) Show your gui code
Electro88 Posted April 15, 2016 Author Posted April 15, 2016 Lol... i fix it i need just add fadeCamera and SetCameraTarget thanks all for trying function wasted (player) if not isElement(player) then return end local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level") ) if (lvl >= 0) then spawnPlayer (player, x, y, z ) fadeCamera( player, true) setCameraTarget( player, player) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) if (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) if (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end end end
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