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AlvarO's Achievements


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  1. I found some days ago an API of the famous bot "Akinator" so I was wondering if there's any way to use it to create a bot in MTA using fetchRemote and so. The GitHub of the API is this: https://github.com/jgoralcz/aki-api
  2. I spoke too early, I started to script some minutes ago and after doing what you said I'm still having the same problem
  3. Hey guys, I'm having a problem since 2 weeks ago. The problem is, I'm playing MTA as always and there's no problem, it comes when i press ALT+TAB for changing of window for I don't know, check twitter, or changing music on spotify for example and I decide to return MTA. When I do it, MTA doesn't load, I can hear the sounds and everything but the video is not returning, when this happens, I go to task manager and close MTA. Is there any solution you can give me? Thanks.
  4. OH, THAT IS WHAT I'M SEARCHING FOR!! Thanks for your time guys! SOLVED
  5. Well, I know already about dgs' library, but the question is, is there any drawing function which makes the same? I mean, not using shaders.
  6. Hello guys, I'm trying to draw rounded rectangle on my script, but the question is, is there a way to modify the curvature of the corners? I mean, there's default curvature, but I would change it. Long time ago, there was a function which has an argument to modify this. This is the code I'm using: function roundedRectangle(x, y, w, h, borderColor, bgColor, postGUI) if (x and y and w and h) then if (not borderColor) then borderColor = tocolor(0, 0, 0, 200); end if (not bgColor) then bgColor = borderColor; end dxDrawRectangle(x, y, w, h, bgColor, postGUI); dxDrawRectangle(x + 2, y - 1, w - 4, 1, borderColor, postGUI); dxDrawRectangle(x + 2, y + h, w - 4, 1, borderColor, postGUI); dxDrawRectangle(x - 1, y + 2, 1, h - 4, borderColor, postGUI); dxDrawRectangle(x + w, y + 2, 1, h - 4, borderColor, postGUI); end end
  7. Hello, what I'm trying to do is output the songname of an internet radio. showRadioSongname function is for show the message
  8. I'm trying to add onClientRender event to a function for 5 seconds. When these 5 seconds has gone I want to remove it. This is what i made timer_1 = setTimer(showRadioSongName, 5000, 1) timer_11 = setTimer ( function() addEventHandler("onClientRender", getRootElement(), showRadioSongName) end, 5000, 1 ) if not isTimer(timer_1) and isTimer( timer_11 ) then killTimer( timer_1 ) killTimer( timer_11 ) removeEventHandler("onClientRender", getRootElement(), showRadioSongName) end
  9. I used all the info that wiki shows, and I don't have anything: local dot = dxCreateTexture(1, 1) function dxDrawRectangle3D(x,y,z,w,h,c,r,...) local lx, ly, lz = x+w, y+h, (z+tonumber(r or 0)) or z return dxDrawMaterialLine3D(x,y,z, lx, ly, lz, dot, h, c or tocolor(255,255,255,255), ...) end addEventHandler("onClientRender", root, function() dxDrawRectangle3D(0,0, 30, 100, 100, tocolor(255,255,255,255)) end )
  10. Try to use attachElements function
  11. I modified what I wrote for you, and found that the problem is the animation, tried other one and works fine, here you have the code: function test(player, cmd, target) local targetPlayer = getPlayerFromPartialName(target) if targetPlayer then setPedAnimation(targetPlayer, "ped", "WOMAN_walknorm") else outputChatBox("Sorry, we don't know a person called " .. target, player, 255, 0, 0) end end addCommandHandler("xy", test) function getPlayerFromPartialName(name) local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil if name then for _, player in ipairs(getElementsByType("player")) do local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() if name_:find(name, 1, true) then return player end end end end
  12. Try this: function test(thePlayer) local targetPlayer = getPlayerFromName (thePlayer) if targetPlayer then setPedAnimation(targetPlayer, "ped", "bom_plan", -1, false, false, false, false) else outputChatBox("Error, we can't find a player with that name!") end end addCommandHandler("xy", test) You should write the command as this: /xy <playerName>
  13. I would use this: local marker = createMarker (0, 0, 0, "cylinder", 1.5, 255, 255, 0, 170 ) function playerJoinMarker() addEventHandler("onClientRender", getRootElement(), drawMarkerPanel) end addEventHandler( "onMarkerHit", marker, playerJoinMarker) function drawMarkerPanel() --YOU CAN DRAW HERE YOUR PANEL, ALSO, ADD A CLOSE BUTTON WHICH REMOVE THE onClientRender EVENT end
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