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gatemove for one dayz group?


Fox261098

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Actually is like this:
addCommandHandler("open", function(player) 
    local gang = getElementData(player, "gang") or false; 
    if (gang ~= false and gang == "The Gang Name") then 
        --move the gate. 
    end 
end); 

I suppose this is a DayZ thing and the gangs are set by default? I just thought his group was called dayz.

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Actually is like this:
addCommandHandler("open", function(player) 
    local gang = getElementData(player, "gang") or false; 
    if (gang ~= false and gang == "The Gang Name") then 
        --move the gate. 
    end 
end); 

I suppose this is a DayZ thing and the gangs are set by default? I just thought his group was called dayz.

Yea, this is how gangs are set by default in DayZ.

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