Fox261098 Posted January 7, 2016 Posted January 7, 2016 How to make a door move for one group on dayz?
ViRuZGamiing Posted January 7, 2016 Posted January 7, 2016 local playerTeam = getPlayerTeam (source) if (getTeamName(playerTeam) == "dayz") then end "If debugging is the process of removing software bugs, then programming must be the process of putting them in."
Tekken Posted January 8, 2016 Posted January 8, 2016 Actually is like this: addCommandHandler("open", function(player) local gang = getElementData(player, "gang") or false; if (gang ~= false and gang == "The Gang Name") then --move the gate. end end); Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
ViRuZGamiing Posted January 8, 2016 Posted January 8, 2016 Actually is like this: addCommandHandler("open", function(player) local gang = getElementData(player, "gang") or false; if (gang ~= false and gang == "The Gang Name") then --move the gate. end end); I suppose this is a DayZ thing and the gangs are set by default? I just thought his group was called dayz. "If debugging is the process of removing software bugs, then programming must be the process of putting them in."
Tekken Posted January 8, 2016 Posted January 8, 2016 Actually is like this: addCommandHandler("open", function(player) local gang = getElementData(player, "gang") or false; if (gang ~= false and gang == "The Gang Name") then --move the gate. end end); I suppose this is a DayZ thing and the gangs are set by default? I just thought his group was called dayz. Yea, this is how gangs are set by default in DayZ. Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
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