MAB Posted December 4, 2015 Posted December 4, 2015 i got a string that is like that for example "1+3", when i do tonumber for that string it returns nil not 4, why? how to fix this? You can find me here.
Moderators IIYAMA Posted December 5, 2015 Moderators Posted December 5, 2015 There are a lot of ways to do this. local a,b = string.match("1+3","(%d+)+(%d+)") outputChatBox(tonumber(a)+tonumber(b)) Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
sanyisasha Posted December 5, 2015 Posted December 5, 2015 string.match or gsub. But try not use math in string. Example: 3+1 a = 3 b = 1 func = "plus" if func == plus then c = 3 + 1 end outputChatBox(a.." + "..b.." = "..c)
n3wage Posted December 5, 2015 Posted December 5, 2015 Or even string = "1+3"; number = loadstring ( "return "..string )();
MAB Posted December 5, 2015 Author Posted December 5, 2015 let me be more clear.... i got a string that looks like this one "1+2-10/100*60-(1+8)" it isn't simple like "1+3" and that string keeps changing every time... now i need a code that can get the result of all of these strings... is it possible? by the way... loadstring isn't working You can find me here.
Moderators IIYAMA Posted December 5, 2015 Moderators Posted December 5, 2015 The result of loadstring must be called. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
MAB Posted December 5, 2015 Author Posted December 5, 2015 The result of loadstring must be called. example? You can find me here.
Moderators IIYAMA Posted December 5, 2015 Moderators Posted December 5, 2015 local theSum = "1+3" local result = loadstring ( "return "..theSum )(); local theNumber = result() -- call Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
MAB Posted December 5, 2015 Author Posted December 5, 2015 local theSum = "1+3" local result = loadstring ( "return "..theSum )(); local theNumber = result() -- call note : dataText is a sum... Error: attempt to call local 'result' (a number value) code : client : function getResult () if getElementData(localPlayer,"calculator") == true then local dataText = getElementData(localPlayer,"calculatorText"); local result = loadstring ( "return "..dataText )(); local theNumber = result() if theNumber then setElementData(localPlayer,"calculatorText",theNumber) else setElementData(localPlayer,"calculatorText","Error") end end end bindKey("num_enter","down",getResult) You can find me here.
Moderators IIYAMA Posted December 5, 2015 Moderators Posted December 5, 2015 (edited) ah I miss read, it was already called. And it did already work. function getResult () if getElementData(localPlayer,"calculator") == true then local dataText = getElementData(localPlayer,"calculatorText") local result = loadstring ( "return "..dataText ) if result then local theNumber = result() if theNumber then setElementData(localPlayer,"calculatorText",theNumber) else setElementData(localPlayer,"calculatorText","Error") end end end end bindKey("num_enter","down",getResult) Edited December 6, 2015 by Guest Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
MAB Posted December 6, 2015 Author Posted December 6, 2015 ah I miss read, it was already called. And it did already work. function getResult () if getElementData(localPlayer,"calculator") == true then local dataText = getElementData(localPlayer,"calculatorText") local result = loadstring ( "return "..dataText ) if result then local theNumber = result() if theNumber then setElementData(localPlayer,"calculatorText",theNumber) else setElementData(localPlayer,"calculatorText","Error") end end end end bindKey("num_enter","down",getResult)l OMG thanks a lot man... my resource is almost done now... do you have a facebook account? i want to add you You can find me here.
Moderators IIYAMA Posted December 6, 2015 Moderators Posted December 6, 2015 My Facebook account is not for MTA, but you can pm me your skype name instead. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
MAB Posted December 8, 2015 Author Posted December 8, 2015 My Facebook account is not for MTA, but you can pm me your skype name instead. removed skype but anyway look at the script after i finished it.. here You can find me here.
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