Aeron Posted December 13, 2004 Posted December 13, 2004 Will other players see a explosion caused by 2 rockets of the hunter, which the track of the rockets is manipulated by a stream of m60 bullets of the same hunter? Not? MAKE IT ! "Never argue with an idiot. They bring you down to their level and beat you with experience." "Arguing on the internet is like the Special Olympics. Even if you win, you're still retarded."
Guest Posted December 13, 2004 Posted December 13, 2004 I never even noticed this before lol. Would be cool to have it to shoot round corners.
darkdreamingdan Posted December 13, 2004 Posted December 13, 2004 i never realised that either. about small details, will blue be acble to sync the laser of the sniper rifle? that wud give it s nice weakness. VCP FOREVER!
Guest Posted December 13, 2004 Posted December 13, 2004 i never realised that either. about small details, will blue be acble to sync the laser of the sniper rifle? that wud give it s nice weakness. I'm not sure by any means but i thought the laser was just a red circle image.... rather than a beam. So people would see a very small red circle, not really worth syncing is it?
orappa Posted December 13, 2004 Posted December 13, 2004 i never realised that either. about small details, will blue be acble to sync the laser of the sniper rifle? that wud give it s nice weakness. I'm not sure by any means but i thought the laser was just a red circle image.... rather than a beam. So people would see a very small red circle, not really worth syncing is it? Well, you might not be able to see where it comes from, but it gives you a chance to run and makes sniping more difficult. MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
Guest Posted December 13, 2004 Posted December 13, 2004 Whats the chance of seeing a red dot a centimetre or so across when your running round VC? seems a waste of bandwidth to me.
Scorp Posted December 14, 2004 Posted December 14, 2004 lol if they manage to synch the sniper aim dot, then they should be able to synch almost anything Retired Dodo Killer.
Slothman Posted December 14, 2004 Posted December 14, 2004 if not the real aim dot, then some sort of replacement, having that as a warning to the target can make all the difference. the sniper already has a super advantage from being out of range of the taget, this would offer a little compensation for the people running around. Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
+FKU+VVolven Posted December 14, 2004 Posted December 14, 2004 It'd probably require some kind of coding, but maybe there'd be a way to illuminate the bullet's path, as if it were already shot while the sniper is aiming?
eAi Posted December 14, 2004 Posted December 14, 2004 I'll look into this when i get a chance.... eAi
Recommended Posts