..:D&G:.. Posted June 22, 2015 Share Posted June 22, 2015 Hello guys, I keep seeing servers with tons and tons of mods, and with very little lag with a shitty host, but still manage to get less lag. So, what can I do to make the mods I put on my server less laggy? Do I need to edit the textures or something? Link to comment
..:D&G:.. Posted June 23, 2015 Author Share Posted June 23, 2015 Check this I tried to make all the .pngs from the txd's at least half their size, but every time I upload the txd, the car is white and I get the error: "Error loading TXD" Any ideas how to fix it? Edit!! Fixed it, it was because I used invalid sizes. But it still lags even when the txd gets from 14MB to 100KB... Any ideas? Link to comment
GERgta Posted July 4, 2015 Share Posted July 4, 2015 Your model probably has too many polygons (or your GPU has like NO VRAM left for the textures). You'd have to hop into a 3D-Modeler and reduce the number of polygons by using some downscaling method. Not sure on how to do this, but I bet there's some tutorials on the net for that. I'd recommend that you use "low-poly" car mods, those won't slow down the game as much. Link to comment
rain_gloom Posted August 20, 2015 Share Posted August 20, 2015 If you are versed in the ways of 3D, you could just do a retopo, if not, there are methods for decreasing polycount. I'm a Blender user, so I can't speak for Max or Maya. In Blender, you could use the `decimate` modifier, but if you mess the topology up, the shading can become ugly. Link to comment
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